Zapf Bandit Posted April 27, 2005 Share Posted April 27, 2005 (edited) Any time I try and set the x-flip bit on a 16*16 16 color sprite I get a standard "Dualis has crapped itself report request". I noticed another post with Y flipping. Is this the same error? It sounds like it could be. Zapf Bandit Edited April 27, 2005 by Zapf Bandit Link to comment Share on other sites More sharing options...
mic Posted April 27, 2005 Share Posted April 27, 2005 Hflip works for 16-color sprites already. But if the sprites goes partially off-screen it will crash since clipping isn't done properly for hflipped 16-color sprites. Link to comment Share on other sites More sharing options...
Zapf Bandit Posted April 28, 2005 Author Share Posted April 28, 2005 (edited) Hflip works for 16-color sprites already. But if the sprites goes partially off-screen it will crash since clipping isn't done properly for hflipped 16-color sprites.<{POST_SNAPBACK}> Yep, that explains it. I tested with the sprite located near the middle and that works beautifully. It's just that the sprites are constantly moving offscreen. Rather than using the flip I'll just use 2 sprites for each car. It's not like I'm going to run out of video memory making frogger Edited April 28, 2005 by Zapf Bandit Link to comment Share on other sites More sharing options...
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