Robert Posted April 27, 2005 Posted April 27, 2005 In the last 24 hours I've grabbed some new demos, some GBA ones from Zapf_Bandit, and various from other places. Here are test results: DSemu 3c-----------Daleks.gba : works1942.gba : intro screen appears, press Start, then black screencards.gba : coloured patcheslode_runner.gba : freezesrockford.gba : freezes4sprites.bin : a mess. The touchscreen changes the background colour of the top screen.balltest : blackbirslip : moving the mouse causes dots to appear. Not clicking, moving...carre, earth, frogger : freezeshello_world, hello_paint : blackrotshape : blackcarre.nds : freezessphere.nds : blacksprite.nds : crashes DSemu 2g-----------same as above, exceptlode_runner.gba : intro shows, press Start, screen fills with M and freezerockford.gba : crashescarre : intro then no responseearth : starfield works, no spritesfrogger : screen appears then no responsecarre.nds, sphere.nds : blacksprite.nds : black then eventually crash Gebea-------1942.gba : crashcards : worksdalek : works, slight graphics corruption in menulode-runner : worksrockford : works Ideas 3---------4sprites.bin : top screen flashes different colours, bottom screen has a smilieballtest : starts then freezesbirslip : no touchscreencarre : the demo test doesn't work properlyearth : starfield and enemies appear but nothing elsefrogger : blackhello_world, hello_paint : intro appears, no touchscreenrotshape : rotating objects can be seen. bad colours.carre.nds : blacksphere.nds : multi-coloured triangle with a pink circlesprite.nds : crashesballtest.pme : blackcarre.pme : same as for carre.binrotshape.pme : same as rotshape.binsphere.pme : blacksprite.pme : crash Dualis 8---------4sprites.bin : white screenballtest : worksbirslip : workscarre : worksearth : all objects appear, no actual gameplay??frogger : various bugs (as per other thread)hello_world, hello_paint : worksrotshape : blackcarre.nds : suspectsphere.nds : blacksprite.nds : crashes
Robert Posted April 30, 2005 Author Posted April 30, 2005 bump I've obtained even MORE demos - and a new DUMP! The dump is called Polarium, and of course it doesn't run on any emu. Size = 2,618,816 bytes. About Polarium (56k warning) --> http://polarium.nintendods.com/index2.html Now, to the demos I now have 3 versions of davr_arm9.bin, I have renamed them to davr1.bin, davr2.bin, davr3.bin DSemu 3c------------another_world.gba : blackgbacaster : works, very slow (author said it's slow)rumblepong : whiteskiing : mostly works. To see credits press down-arrow, goes a bit nuts.tank : works, bombs and scorebar keep flashing. End-game screen missing davr1 : purple with letters, black at bottomdavr2 : blackdavr3 : purple top, black bottomsman : corrupted graphicsshootds : freeze DSemu 2g------------same as above, except forskiing : mostly works. To see credits press down-arrow, goes a bit nuts. End-game screens are blank. Credits screen is corrupted. shootds : black, crashes after a while Gebea-------another_world.gba : crashgbacaster : graphics totally corruptedrumblepong : partial "game boy" across centre of screen, followed by a crashskiing : works!tank : works! Ideas 3---------davr1, davr2, davr3 : same as DSemusman : works! It has a pacman monster moving at the top, and a smily moving about the bottom.shootds : works! A demo to test accuracy of the touchscreen davr.pme : blackdraw.pme : whitedrops.pme : no touchscreenshootds.pme : works same as above Dualis 8---------davr1 : white at top, black at bottomdavr2 : whitedavr3 : white at top, black at bottomsman : whiteshootds : works... the debug info registers the mouse click, but unable to hit target.
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