LoRd_SnOw Posted May 14, 2005 Share Posted May 14, 2005 (edited) Recently Shadow from Pcsx2.net has released its newest release 0.8! Here is what shadow has to say as well as a Great deal of changes into this release. Today is the day for pcsx2 0.8 version. D/l it and enjoy The versions for the other O.S will be release shorty General-------Compatibility has been increased since last release. More games go ingame now and 3d is okay in most ofthem. Vurecs improved and speeded up a lot (buggy in many causes so use the simple rec for compatibility)and IPU should work in some cases.(e.g VF4) CPUs----Fixed QFSRV/MTSAH/MTSABFixed SBUS IRQ at iopFix for end chain mode at vifFixed SPR0 chain modeFixed intc/dmac interrupts that gets cleared right awayAdded offset/difference UNPACK modes in vifVIF irq by vifcode seems ok nowAdded interleave mode for SPRFixed UNPACK V4_5 with maskFixed small bug over VIF1 dma FIFOVIF1 doens't clears str on MFIFOFixed some MFIFO bugs in both GS/VIF1Fixed bug in REF/REFS dma at VIF1/GS MFIFO IPU---Finally fixed IPU. Mpegs and IPU streams run so do PSS filesQuality of ipu playback improved PLUGINS-------Added GSsetCSRadded CDVDreadSubQ, CDVDgetTOC, CDVDctrlTrayOpen, CDVDctrlTrayClose to cdvd CDVD----Added some more debug info to CDVDFixed cdReadKey function to emulate correctly. Modified GetToc stuff in cdvd to support dvdscdvdTD uses lsn nowFixed NVM (eeprom) access from cdvd stuffAdded reading of mecha version from an external fileFixed raw dvd sector readng for dvd9 discs (otp and ptp)Added hw-reg read/write for DecSet register 0x1f40203AMade cdSeek change the current cdvd sectorFixed NReady busy stuff Memory------Added more memRead/Write funcs for speed VUS---Fixed bug in branch address in vusImplemented MFLAG for VU0Fixed some iVUmicro bugsFixed some VPU-STAT related issuesFixed vu flushing over vuExecMicroFixed some pipelines bug within VU1,VU0Reworked MAX/MINIFixed VU's JR/JALR/BAL,ISUBIUAdded EFU pipeline to VUmicroFixed DIV/RSQRT exceptions GUI---Some improvements on interface.Added placetopatch == 1, which means patches will be applied every vsync -------------------------------------------------------------------------------- » pcsx2 0.8 translations part 3 posted on 13 May 2005 by shadow New translations came italian "Gattomanzo" carlogioventu@hotmail.comGreek "crushtest" crushtested@yahoo.grGerman "Paul Schattenberg" schattenberg88@gmail.comJAPANESE "?Λ?±?©?Τ" nekokabu@post.html.ne.jpHebrew "ilya tovbin" acidsniffer@cannabismail.comDutch "Frank Kooistra" frankkooistra22@hotmail.com Seems that response from public was huge I wanna apologize if i did not aswer all my mails cause honestly i received over 120 mails and it takes time to response to all that.. »» Official Homepage - http://www.pcsx2.net/»» Download PCSX2 0.8 for processors without SSE support here! [1Emulation Server]»» Download PCSX2 0.8 for processors with SSE support here! [1Emulation Server] Edited May 15, 2005 by GryphonKlaw Link to comment Share on other sites More sharing options...
Agozer Posted May 14, 2005 Share Posted May 14, 2005 Excellent. /me tries Disgaea on this tomorrow, just for kicks. Link to comment Share on other sites More sharing options...
Diso Posted May 15, 2005 Share Posted May 15, 2005 Geez they came so far in ps2 Emulation Link to comment Share on other sites More sharing options...
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