montpics Posted June 25, 2005 Share Posted June 25, 2005 aren`t there any way to make the VGS run it....any patch or something<{POST_SNAPBACK}>Don't even think about trying it on Valkyrie Profile as the emulator still having buggy on that game even you tried with Emurayden as well. And I use ePSXe and PSXeven with no problems on two versions of Valkyrie Profile game (Japanese and English version as well.) Pete's OpenGL 2.6Eternal SPU (Click on Valkyrie Profiles fixes)SaPu CD plugin Good luck. Link to comment Share on other sites More sharing options...
Max Posted July 4, 2005 Share Posted July 4, 2005 Here's what Badaro from NGemu posted: 95% of the problems with Valkyrie Profile are due to sound configuration: 1) Very Important: Go into to Config -> Sound, and make sure the last checkbox ("Enable SPU IRQ hack") is not checked.2) Use either Peops' DSound, or Eternal for SPU plugin.3a) Settings for Eternal SPU:- Audio out method: SPUasync- Check "SPU IRQ - Wait CPU action"- Check "SPU IRQ - Force interruption flag7"3b) Settings for Peops' DSound:- Mode: "2 - Use SPUasync"- Check "SPU IRQ - Wait for CPU action" Link to comment Share on other sites More sharing options...
Agozer Posted July 4, 2005 Share Posted July 4, 2005 SPUasync method is most likely not needed, since the developer of Eternal SPU plugin says that that this mode may cause problems in games like Valyrie Profile, Star Ocean Second Story, and Metal Gear Solid (basically games that use any sort of SPU IRQ). I've never used Async method and Valkyrie Profile has never frozen on me. Then again, testing doesn't hurt either. Link to comment Share on other sites More sharing options...
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