Robert Posted June 7, 2005 Share Posted June 7, 2005 Here's the results of my testing of Dualis 9 (which you all haven't been waiting for...) BIN----2d_emu : works2d_example_arm9 : works4sprites : white4tiles : worksarmwrestler-w1 and w2 : works, all tests passedballtest : worksbattleship : works, touch pointer out by a squarebirds_arm9 : white screenbirslip : worksbug : workscalc : keyboard missingcarre : workscassebrique : workscube_emu : worksdrops_arm9 : works - screen is purple instead of bluedskonga : worksdsmode4dc : worksdsmode4ep : worksdspaint, dspaint_r4, dspaint2 : workingduckhunt : worksearth : mostly working - can't fire (or bullets are not visible)first1 : worksfottjonglage : worksfrogger : various known probshello_world, hello_paint : workingjoats_template : white screenmaptiles : crashes emumcommand : white screenmines_arm9 : top screen not working, touchscreen not workingmines_arm9a : top screen not working, no intro, graphics corruptmode6 : worksmusk : worksnibbles10 : worksoilpanic-boolean : boolans not workingoilpanic-uint16 : workspongDS : invisible ballrotshapes : black screenship_emu : workssman : white screensmantouch : workssmeal_arm9 : white screensnakes : workstetris-1p, 2p : only work if run straight after starting emutexture_emu : white squaretile02 : works, out a charatertri_emu : worksunder_pressure : works, no touchscreen NDS----birds : workselectroplankton : crashmeteos : crashmetroid : crashmixedcubes : crashneoflash : crashnibbles11 : worksomalone : corruptions similar to frogger duplicate lines issue, touchscreen not workingsharpshooter : workssphere : black screensponge : workssprite : crashsubmarine_tech_demo : crashsupermario : crashtable_hockey : crashtetris10, tetris11 : workingtexture : black screentransformer : crashzelda_gallery : crash The remaining NDS demos produced the warning message. PME demos not yet supported. Link to comment Share on other sites More sharing options...
mic Posted June 7, 2005 Share Posted June 7, 2005 The touchscreen issues is likely because of changes made to the IPC structure in ndslib. If I changed dualis to handle these changes it would break all the demos compiled with older versions of ndslib...Once the second (ARM7) processor is emulated this shouldn't be a problem anymore. Link to comment Share on other sites More sharing options...
Tiduas Posted June 9, 2005 Share Posted June 9, 2005 It seems that it take the most games (demos) now... and great now with an update, was a while that happend now. And by the way, i was just register today becuase the forums here seemed quietly... so i decided to come here and make it live more (and excuse my bad English, Swedish and all) Link to comment Share on other sites More sharing options...
Alpha Posted June 9, 2005 Share Posted June 9, 2005 It seems that it take the most games (demos) now... and great now with an update, was a while that happend now. And by the way, i was just register today becuase the forums here seemed quietly... so i decided to come here and make it live more (and excuse my bad English, Swedish and all)Welcome to 1Emulation, enjoy your stay! Link to comment Share on other sites More sharing options...
Agozer Posted June 9, 2005 Share Posted June 9, 2005 Wälkommen till EttEmulation, Tiduas. Link to comment Share on other sites More sharing options...
Tiduas Posted June 10, 2005 Share Posted June 10, 2005 (edited) Thank you all, i think i will enjoy my time here =D And for these who work with Dualis, i wish ye all Good Luck! Edited June 10, 2005 by Tiduas Link to comment Share on other sites More sharing options...
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