iq_132 Posted July 2, 2005 Share Posted July 2, 2005 http://www.mamedev.org/ 0.97u4------ MAMETesters Bugs Fixed----------------------getstarb093u3gra [Mamesick]wintbob079u1gre [Mamesick]htchctch096u1gre [Mamesick]blswhstl36b16gre [Mamesick]offtwall097u3red [David Haywood]ppc096u1red [Ville Linde]akiss077u3 [Aaron Giles]gfxviewer097u1ora [Aaron Giles]gtmr097u3yel [Aaron Giles]mkla1097u1ora [Aaron Giles]okscreen097u2yel [Aaron Giles]topspeed097gre [Aaron Giles]yamato097u1gra [shimaPong] Source Changes--------------Fixed v60 SBR handling to ignore the low 12 bits. This allows the hack intp2m32 to be removed. [Aaron Giles] Adjusted volume balance in ddragon3, ctribe, mugsmash. [Mamesick] Added correct sound ROMs to World Class Bowling Tournament and Deluxe.[brian Troha] Replaced old Outrun bootleg with a new dump that passes the ROM test and hasproper ROM names. [David Haywood] More PowerPC improvements: [Nathan Woods]- Fixed exception handling; previously the MSR register was stored in EDX, and EDX is not preserved across the call to ppc_set_msr()- Implemented recompile_fcmpo()- Fixed certain rules in rules.mak (some said drc_ops.h instead of drc_ops.c)- Commented the MSR_* values- Moved BAT registers into their own structure- Added DSI and ISI exceptions (non-DRC core only for now)- Moved READ*/WRITE* functions into ppc_mem.c- Changed memory handling so that reading and writing are done through function pointers that can be changed at runtime (which would be useful if, say a MMU was implemented in the future ) PSX/Namco System 12 improvements: [smf]- Added Tenkomori Shooting- Updated board notes from Guru.- Removed rom patches from the namco system 12 driver- Renamed sound program roms.- Added support for dma'ing incomplete blocks from MDEC- Added sprites x & y flipping- Caches the decoded tpage fields.- mask setting & dma setup updates status fields correctly.- reverse flag only has an effect on original GPU's. Yet another fix to the PowerPC counters, reimplementing them from scratch.[Ville Linde] Some improvements to the Model 2 driver: [Ville Linde]- Added the second SHARC- Fixed all the problems caused by the previous update Fixed incorrect test in sauro.c video system. [Pierpaolo Prazzoli] Improved Lethal Enforces sprites, allowing 2 sprite chips to be created.[David Haywood] Rewrote the System 32 mixer to support accurate implementation of the alphablending modes. Sprite shadows and several other effects are still not yetimplemented. And it's much slower than before. [Aaron Giles] New games added or promoted from NOT_WORKING status---------------------------------------------------Slipstream [Aaron Giles]Tenkomori Shooting [smf] New clones added----------------Gaiapolis (Europe ver EAF) [brian Troha]Raiden DX (Metrotainment license) [Corrado Tomaselli]Mechanized Attack (US) [Highwayman] New games marked as GAME_NOT_WORKING------------------------------------ Meyco game [Pierpaolo Prazzoli] Link to comment Share on other sites More sharing options...
Robert Posted July 2, 2005 Share Posted July 2, 2005 (edited) MAME32 released! »» Official Site»» Download it Now! [1Emulation Server] MAME32FX released! »» Official Site»» Download it Now! [1Emulation Server] MAME released! »» Official Site»» Download it Now! [1Emulation Server] MAMEplus released! »» Official Site»» Download it Now! [1Emulation Server] Edited July 8, 2005 by robbbert Link to comment Share on other sites More sharing options...
James Posted July 3, 2005 Share Posted July 3, 2005 Always when I am sleeping. Link to comment Share on other sites More sharing options...
Robert Posted July 3, 2005 Share Posted July 3, 2005 ^^^ mame32fx released Link to comment Share on other sites More sharing options...
Robert Posted July 4, 2005 Share Posted July 4, 2005 bump: mame command-line released Link to comment Share on other sites More sharing options...
Robert Posted July 8, 2005 Share Posted July 8, 2005 ^^^^ mameplus! released Link to comment Share on other sites More sharing options...
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