Jump to content

DSemu-0.4.5 testing


Robert

Recommended Posts

Testing of Dsemu 0.4.5

 

 

Test Results - changes from 0.4.3 will have (*) after them.

tests with (**) are new demos

 

 

BIN

===

2d-emu : works

2dexample_arm9a : works, screens are swapped

4sprites : top screen white, bottom screen flashes various colours, both have some random graphics. The bottom screen is split in 2 (*)

4tiles : works; screens are swapped

armwrestler : works - all tests passed

balltest : black screen

battleship : no touchscreen

birds_arm9 : white screen

birslip : black screen

bug : runs; spaceship is invisible

calc_arm9 : runs, no touchscreen, no keyboard display

carre : after opening screen it says Niveau 1 and stops(*)

cassebrique : Only thing visible is the playfield borders

cube_emu : black screen

davr1 / davr2 / davr3 : back to normal

draw-arm9 : black screen

drops_arm9 : black screen

dsbonga : the intro screen flashes past before you can read it; the main screen is graphically correct; cannot see the movement in the top screen; no touchscreen

dsmode4dc / dsmode4ep : runs; no mode 4 graphics - just black

dspaint : Bottom screen corrupt, no touchscreen

dspaint_r4 : No touchscreen

dspaint2 : same as dspaint

duckhunt : opening screen appears then nothing happens

earth : runs; no ship, no enemies, no bullets

first1 : works

follarium : starts up, screens are swapped, no touchscreen (**)

footjonglage : runs; soccerball is missing

frogger : black screen

hello_paint : black screen

hello_world : black screen

joats_template : bottom screen cycles through shades of blue

mcommand : runs; screens reversed; some graphics corruption; cities and missiles are corrupt; no touchscreen

mines_arm9 : no touchscreen so cannot start it

mines_arm9a : top screen is black, bottom screen is blue. Nothing more.

mode3pac : black screen

mode6 : black screen

musk : runs; ship, enemies and bullets are missing

nibbles10, oil_panic : black screen

pandaforth : both screens have the sign-on, no touchscreen

pongDS : runs;ball is square instead of round; score is missing; the ball vanishes near the right-hand side

rotshape, ship_emu : black screen

sman : runs; screens fade in and out (correct); graphics corrupt; sprite missing

smantouch : runs; sprites missing

smeal_arm9 : black screen

snakes : black screen

sponge_arm9 : top screen red, bottom screen blue, no sprites

taupesDS : intro screen then stops(**)

tetris-1p : works

tetris-2p : works; no X and Y keys

texture_emu : black screen

tile02 : debug area missing, no touchscreen

tri_emu : black screen

under_pressure : runs; no touchscreen/ pressure pad

 

NDS

===

birds : runs; only thing visible is the score; everything else is invisible

carre : emu crashes after a while(*)

electroplankton : black screen

ext_palette1 : runs;palette choices dont do anything, x/y keys need to work(**)

ext_palette2 : black screen (**)

famicon_wars : black screen (**)

fearog3d : emu crashes after a while(*)

follarium : runs, screen are swapped(**)

framebuffer_demo1 : a little red box moves across the TOP screen

ganbare : black screen(**)

gorilla : emu freezes(**)

gridlockDS : black screen(**)

guru_guru : black screen (**)

hello_world : emu crashes after a while(*)

jwpoolDS : black screen(**)

magic_lines : black screen

meteos, metroids, mixed_cubes : black screen

nds_wins : works(**)

nds_wins1 : starts up; the bottom screen is duplicated at the top which should be a plain screen with logo; it runs until text is required at which point the screen flashes once followed by no response(**)

neoflash : black screen

nibbles : snake is missing(**)

nibbles11, oilpanic : black screen

omalone : extremely corrupt graphics

polarium : emu crashes(*)

shootds : runs; target is missing; touchscreen is registering on the debug display

sound_demo : small cyan cube on left side of TOP screen which can be moved around

space_invaders : runs; screens are swapped(*)

sphere : black screen

sponge : runs, corrupt graphics.

sprite, submarine, super_mario_64, table_hockey : black screen

tetris10 : runs; scores missing, no X and Y keys

tetris11 : black screen

tetris12 : works(**)

texture, transformer : black screen

trauma_center : black screen(**)

viewer : emu crashes(*)

work_brain : black screen(**)

zelda_gallery : black screen

 

 

 

Summary:

1. Open GBA greyed out. Close greyed out. You can open 3 demos, one after the other, the 4th causes a crash.

2. Some crashes are now freezes; some freezes are now crashes.

3. A few demos still have the screens swapped around.

Link to comment
Share on other sites

I still haven't been able to solve the crash on open/close thing. I thought I had but it was still there so I temporarily disabled the close and open gba menu items. I'm on the case though and trying to track it down.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...