TheSambassador Posted July 16, 2005 Posted July 16, 2005 Hey, I'm using Project 64 and trying to play Zelda, Majora's mask. The main problem I'm having is that when I turn on "limit FPS" (as in Fields per second as I found out via the help file) it limits it at 50 fields per second. This seems MUCH slower than what it should be doing on an N64, and I want to make it limit it at 60 or maybe 70 Fields per second. Is this possible? I'm using Project 64 version 1.6. Sam
TheSambassador Posted July 18, 2005 Author Posted July 18, 2005 sounds like you have the PAL version<{POST_SNAPBACK}>Would that mean.... that it's a problem with the ROM?
Gryph Posted July 18, 2005 Posted July 18, 2005 It's not really a problem, it's just a different region. But in your case it can be called a problem. You need to get the USA version of the ROM. It will be denoted as most likely. Did the rom you download have [E]?
Z-Neo Posted July 18, 2005 Posted July 18, 2005 bah, gryph beat me to it. But yeah, if you do have the [E] version of MM, then it will run at 50 fps. games meant to run on PAL TV systems can only do 50 fps.
someboddy Posted July 18, 2005 Posted July 18, 2005 Moved to the N64 section. BTW, i belive FPS stands for frames per second (or first person shooter, but that's not related)
Agozer Posted July 18, 2005 Posted July 18, 2005 As a general rule, never download E region roms unless you have very bad english skills. Furthermore, U games always run 10fps faster that E ones. The difference comes from PAL vs. NTSC region timings.
heero Posted August 3, 2005 Posted August 3, 2005 I downloaded the Version of LOZ:MM but it only runds at bout 25 fps on a 64bit 2.8GHz CPU, 512MBgraphics and 1.5GIG of DDR400 Ram... could this just be a problem with where i got it? also when i leave the first town and try to go through the forest, the game crashes, any help???
Agozer Posted August 3, 2005 Posted August 3, 2005 Chances are that the rom image is busted, If I recall, my copy runs at a steady 60/60 and hasn't crashed. What video plugin/other plugins do you use?
Gryph Posted August 3, 2005 Posted August 3, 2005 512 mb graphics card? Which one do you have? I thought about getting one but decided not to.
heero Posted August 3, 2005 Posted August 3, 2005 I'm useing the Direct 3D renderinga screen size of 800x600 @ 32bit colorwith the Transfer Memory... i've try lowing the screen size to 480x640 @ 16bit color but didn't do much...
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