Agozer Posted July 25, 2005 Posted July 25, 2005 Here's what's new: ALL: ZSNES now decodes shift-jis headers correctly... but the font is still limited to 5x5. [grinvader] ALL: Improved loading of small ROMs. [Nach] SDL: New resolutions for SDL port. [Aerdan] SDL: Optimisation to frame draw code, only draw frames that change. [pagefault] SDL: Optimized pagefault's draw frame code. [Nach] SDL: Updated configure CPU detection (still terrible for Athlon non 64 CPUs though >_<). [Nach] SDL: Put in object converter to convert NASM ELF32 output to ELF x86-64. [Nach] SDL: Made x86-64 get -k8 Optimization, Intel CPUs can go jump in a lake for now.[Nach] SRC: Removed duplicate code. [Nach] SRC: Changed strcpy() to memmove() in filename change because destinations can overlap. [Nach] SRC: Fixed looking for data all over the place on files which are too small. [Nach] SRC: Make sure MSVC knows it's running on Windows. Have MSVC clean up it's worthless object files after itself. [Nach] SRC: Removed useless spaces. Removed addrni.asm from Sconstruct and updated the build instructions for the tools. [Jonas Quinn] SRC: New tool in. New ignore for tools, so that cvs stops yapping. [grinvader] SRC: New tool used. Also, silly variable names removed from source. [grinvader] SRC: 'spcRam' -> 'SPCRAM'. Prerequisite for new SPC stuff. [grinvader] SRC: Fixed the rampant GCC4 warnings. [Nach] SRC: Made generated files use proper signs. [Nach] Not available from 1Emulation server yet, in the mean time head to http://www.ipherswipsite.com/zsnes
Agozer Posted July 25, 2005 Author Posted July 25, 2005 You didn't use the spell checker Oh damn, I feel so dishonored now.
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