Jump to content

ZSNES WIP 7/24/2005


Agozer

Recommended Posts

Here's what's new:

 

ALL: ZSNES now decodes shift-jis headers correctly... but the font is still limited to 5x5. [grinvader]
ALL: Improved loading of small ROMs. [Nach]
SDL: New resolutions for SDL port. [Aerdan]
SDL: Optimisation to frame draw code, only draw frames that change. [pagefault]
SDL: Optimized pagefault's draw frame code. [Nach]
SDL: Updated configure CPU detection (still terrible for Athlon non 64 CPUs though >_<). [Nach]
SDL: Put in object converter to convert NASM ELF32 output to ELF x86-64. [Nach]
SDL: Made x86-64 get -k8 Optimization, Intel CPUs can go jump in a lake for now.[Nach]
SRC: Removed duplicate code. [Nach]
SRC: Changed strcpy() to memmove() in filename change because destinations can overlap. [Nach]
SRC: Fixed looking for data all over the place on files which are too small. [Nach]
SRC: Make sure MSVC knows it's running on Windows. Have MSVC clean up it's worthless object files after itself. [Nach]
SRC: Removed useless spaces. Removed addrni.asm from Sconstruct and updated the build instructions for the tools. [Jonas Quinn]
SRC: New tool in. New ignore for tools, so that cvs stops yapping. [grinvader]
SRC: New tool used. Also, silly variable names removed from source. [grinvader]
SRC: 'spcRam' -> 'SPCRAM'. Prerequisite for new SPC stuff. [grinvader]
SRC: Fixed the rampant GCC4 warnings. [Nach]
SRC: Made generated files use proper signs. [Nach]

 

Not available from 1Emulation server yet, in the mean time head to http://www.ipherswipsite.com/zsnes

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...