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MAME v0.98u3


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0.98u3

------

 

 

MAMETesters Bugs Fixed

----------------------

spidman098gre [Mamesick]

astormj098u1gra [Mamesick]

ehrgeiz097u4red [smf]

rdft2us098u2red [Ville Linde]

pc_bstar079u1yel [Mamesick]

playch10c080u1gre [Mamesick]

espial096u3gra [Mamesick]

 

 

 

Source Changes

--------------

Added step in/out support to the Z80 disassembler. [Aaron Giles]

 

Fixed subtle bug in ES5505/6 interpolation code. [Jarek Burczynski]

 

Some more minor fixes to System 32 sprites. [Aaron Giles]

 

Changed memory display in the debugger so that it doesn't lock to where the

cursor is. Also fixed it so that it can align against odd addresses.

[Aaron Giles]

 

Some minor cleanup to the Police Trainer driver. [Aaron Giles]

 

Some progress on Double Cheese, still not playable. [Aaron Giles]

 

Fixed some problems in Power Spikes bootleg. [Weisse Eins]

 

Fixed wrap around issue with sprites in the aerofgt driver.

[Pierpaolo Prazzoli]

 

Fixed the sound banking in Raiden Fighters 2 - 2000. [Pierpaolo Prazzoli]

 

Fixed unknown DIP switch in SAR. [Corrado Tomaselli]

 

Fixed 4th player inputs and added 1 frame delay for sprites in goal92.

[Pierpaolo Prazzoli]

 

Added coin counter and fixed sound adding the 2 sample chips in Tecmo Bowl.

[Pierpaolo Prazzoli]

 

Cleaned up and fixed input ports for all games in the suprnova driver.

[Mamesick]

 

Fixed crash in MAME if 0-length data block was found in a WAV file.

[Roman Scherzer]

 

Changed the windows code so the map file isn't loaded unless the

profiler is enabled. This stops you running out of memory when the memory

tracking is enabled. [smf]

 

Fixed unknown DIP switches in Merlin's Money Maze. [James Wallace]

 

Corrected visible area in esckids. [Mamesick]

 

Improvements to the S2650 core: [Manfred Schneider]

- Fixed LPSU opcode

- Changed cycle counts to match technical documentation

 

Fully emulated deco 156 encryption. [David Haywood, Nicola Salmoria,

Olivier Galibert, Bryan McPhail]

 

 

 

New games added or promoted from NOT_WORKING status

---------------------------------------------------

Joe & Mac Returns [David Haywood, R. Belmont]

Party Time: Gonta the Diver II [David Haywood]

Ganbare! Gonta!! 2 [David Haywood]

 

 

 

New clones added

----------------

Enduro Racer (YM2203, FD1089B 317-0013A) [Aaron Giles]

E.D.F. : Earth Defense Force (North America) [Aaron Giles]

 

Grab the diff update here:

 

http://www.mamedev.com/

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What is deco 156 encryption for?

Data East's Deco 156 system. Games such as Joe & Mac Returns and the original Magical Drop use this hardware. Of course, these two aren't the only games.

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:: MAME32 98u3 Out too!

 

Mame32u.98.3 (Binary) and Mame32u.98.3 (Source)

are ready to download here:

 

» http://www.classicgaming.com/mame32qa/

 

Edit*...

 

OR you can download directly from my server too (more easy)

 

» Mame32u.98.3_Binary.exe [binary] [~6.14mb]

» Mame32u.98.3_Source.exe [source] [~346KB]

 

SeeYaa!

:thumbsup1:

Edited by CaptainCPS-X
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Mame Plus released!! ^^^^

 

PLUS, a newer version of Mame32FX has been substituted. This one contains Haze's latest WIP! Click on the above link!

 

- Updated to latest Haze's fixes in SIMPL156 games. (08/01)

 

NOTE: Please delete before run the emulator \nvram\osman.nv file if present in the directory.

 

 

ZetaMAME32 0.98u3 has been released! This is a multilingual version of MAME.

 

Get it at the official site here!

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