JSN723 Posted August 8, 2005 Share Posted August 8, 2005 Hi guys, i recently started playing ff7 over again, and noticed alot of the sounds (sword slices, battle sound etc) are really weird sounding for this game. Also.. the random battles dont swirl in when i get attacked. Im using ePSXe and PetesOpenGL 1.76 for graphics, and ePSXe SPU core 1.5.2. Are there better drivers to use that would correct these problems? Thanks in advance =) Link to comment Share on other sites More sharing options...
Wizard Posted August 8, 2005 Share Posted August 8, 2005 Eternal SPU for the win. Link to comment Share on other sites More sharing options...
Agozer Posted August 8, 2005 Share Posted August 8, 2005 Eternal SPU for the win.What he said. If you don't get proper swirls, you have not enabled enough FrameBuffer effects. What are your settings for OpenGL? You should also be using an updated version of the OGL1/OGL2 plugin, if your video card can handle those. Link to comment Share on other sites More sharing options...
JSN723 Posted August 8, 2005 Author Share Posted August 8, 2005 Eternal SPU for the win.<{POST_SNAPBACK}>What he said. If you don't get proper swirls, you have not enabled enough FrameBuffer effects. What are your settings for OpenGL?<{POST_SNAPBACK}>hmm its full screen mode 800X600 Use FPS LimitAuto Detect frameTexture quality R8 G8 B8 A8High Res Textures NoneOff screen drawing 3 (enhanced)Framebuffer textures GFX card buffer (2) Fframebuffer access 0-Emulated vram And everything under misc is unchecked I fixed the sound btw... now its just slow going into battles and when i get the experience at the end =( and the swirlys of course =( Link to comment Share on other sites More sharing options...
Agozer Posted August 8, 2005 Share Posted August 8, 2005 Enable the 'Adjust Framebuffer access' in the special game fixes. What is your video card btw? You might enable 'Direct framebuffer updates' and see if that helps. Link to comment Share on other sites More sharing options...
JSN723 Posted August 8, 2005 Author Share Posted August 8, 2005 Enable the 'Adjust Framebuffer access' in the special game fixes. What is your video card btw?<{POST_SNAPBACK}>6600 GT Link to comment Share on other sites More sharing options...
JSN723 Posted August 8, 2005 Author Share Posted August 8, 2005 oh and i did that option already.. still not getting swirls.. =( Also, is there anyway to fix the slow down on the beginning of battle and end? Link to comment Share on other sites More sharing options...
Agozer Posted August 8, 2005 Share Posted August 8, 2005 6600 GT should be able to handle OGL2, use that instead. OGL 1.76 is pretty outdated. Then again, how's the rest of your system specs? Link to comment Share on other sites More sharing options...
JSN723 Posted August 8, 2005 Author Share Posted August 8, 2005 6600 GT should be able to handle OGL2, use that instead. OGL 1.76 is pretty outdated. Then again, how's the rest of your system specs?<{POST_SNAPBACK}> its a P4 2.4 with hyper threading. 1 gig of PC3200 ram Link to comment Share on other sites More sharing options...
Agozer Posted August 8, 2005 Share Posted August 8, 2005 It's more than enough for OGL2, 1024x768 at least, and every flocking bell and whistle enabled in the plugin config. Except 2XSaI in full-3D games coupled with 32-bit colors; don't do that. As to why it slows down in FF7, I haven't got a clue. Runs fine here. Link to comment Share on other sites More sharing options...
JSN723 Posted August 8, 2005 Author Share Posted August 8, 2005 hmm actually, it helped the slowdown a bit with the OGL2, but swirls arent coming out, and everything outside of the battles are like really fast, but once i get into the battles, its normal speed T_T Link to comment Share on other sites More sharing options...
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