Lucandrake Posted August 11, 2005 Posted August 11, 2005 Hehe, meh, dude do you know java, I can't get E (I think its 2.75) to work properly in it >.<....
Weirdy Posted August 11, 2005 Posted August 11, 2005 Hehe, meh, dude do you know java, I can't get E (I think its 2.75) to work properly in it >.<....<{POST_SNAPBACK}>no
Gryph Posted August 11, 2005 Posted August 11, 2005 I think I'm going to have to ask that this thread get back on topic. Whatever the original topic was...what was it?
Agozer Posted August 11, 2005 Posted August 11, 2005 I think I'm going to have to ask that this thread get back on topic. Whatever the original topic was...what was it?Something about GameCop getting back his will to live, or something.
OverlordMondo Posted August 11, 2005 Posted August 11, 2005 I think I'm going to have to ask that this thread get back on topic. Whatever the original topic was...what was it?<{POST_SNAPBACK}>Something about GameCop getting back his will to live, or something.<{POST_SNAPBACK}>Yeah, I guess at some point he died. Then he came back to life three days later or something.
Wizard Posted August 11, 2005 Posted August 11, 2005 So, Gamecop thinks his christ? Ha, John Lennon was christ.
Agozer Posted August 11, 2005 Posted August 11, 2005 So, Gamecop thinks his christ? Ha, John Lennon was christ.And also a hippie, but so was Jesus. STAND-OFF!
NukeFall Posted August 12, 2005 Posted August 12, 2005 #include <stdio.h> void main(){ printf ("Why does everyone use cout when printf is so much easier?\n"); printf ("lol\n");} Oh and GC #include "gc.h" (This has windows.h and a resource file in it) LRESULT CALLACK WndProc(HWND hWindow, UINT msg, WPARAM wParam, LPARAM lParam); int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE, hPrevInstance, PSTR szCmdLine, int iCmdShow){ static TCHAR szAppName[] = TEXT("Gcs Message"); WNDCLASSEX wndclass; HWND hWindow; MSG msg; wndclass.cbSize = sizeof(wndclass); wndclass.style = CS_HREDRAW | CS_VREDRAW; wndclass.lpfnwWndProc = WndProc; wndclass.cbClsExtra = 0; wndclass.dcWndExtra = 0; wndclass.hInstance = hInstance; wndclass.hIcon = LoadIcon(hInstance, MAKEINTORESOURCE(IDI_GC)); wndclass.hIconSm = LoadIcon(hInstance, MAKEINTORESOURCE(IDI_GCSM)); wndclass.hCursor = LoadCursor(NULL, IDC_ARROW); wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); wndclass.lpszMenuName = NULL; wndclass.lpszClassName = szAppName; if (!RegisterClassEx(&wndclass)) return 0; hWindow = CreateWindow(szAppName, szAppName, WSOVERLAPPEDWINDOW, CW_USERDEFAULT, CW_USERDEFAULT, CW_USERDEFAULT, CW_USERDEFAULT, NULL, NULL, hInstance, NULL); ShowWindow(hWindow, iCmdShow); UpdateWindow(hWindow); while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return (int)msg.wParam;} LRESULT CALLBACK WndProc(HWND hWindow, UINT msg, WPARAM wParam, LPARAM lParam){ HDC hDC; PAINTSTRUCT ps; RECT rect; switch(msg) { case WM_PAINT: hDC = BeginPaint(hWindow, &ps); GetClientRect(hWindow, &rect); DrawText(hDC, TEXT("Wow GC good to see your still alive and hope the forum is greatly improved... also sorry for this huge post), -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER); EndPaint(hWindow, &ps); return 0; case WM_DESTROY: PostQuitMessage(0); return 0; } return DefWindowProc(hWindow, msg, wParam, lParam);} God i hate windows
Weirdy Posted August 12, 2005 Posted August 12, 2005 #include <stdio.h> void main(){ printf ("Why does everyone use cout when printf is so much easier?\n"); printf ("lol\n");} Oh and GC #include "gc.h" (This has windows.h and a resource file in it) LRESULT CALLACK WndProc(HWND hWindow, UINT msg, WPARAM wParam, LPARAM lParam); int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE, hPrevInstance, PSTR szCmdLine, int iCmdShow){ static TCHAR szAppName[] = TEXT("Gcs Message"); WNDCLASSEX wndclass; HWND hWindow; MSG msg; wndclass.cbSize = sizeof(wndclass); wndclass.style = CS_HREDRAW | CS_VREDRAW; wndclass.lpfnwWndProc = WndProc; wndclass.cbClsExtra = 0; wndclass.dcWndExtra = 0; wndclass.hInstance = hInstance; wndclass.hIcon = LoadIcon(hInstance, MAKEINTORESOURCE(IDI_GC)); wndclass.hIconSm = LoadIcon(hInstance, MAKEINTORESOURCE(IDI_GCSM)); wndclass.hCursor = LoadCursor(NULL, IDC_ARROW); wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); wndclass.lpszMenuName = NULL; wndclass.lpszClassName = szAppName; if (!RegisterClassEx(&wndclass)) return 0; hWindow = CreateWindow(szAppName, szAppName, WSOVERLAPPEDWINDOW, CW_USERDEFAULT, CW_USERDEFAULT, CW_USERDEFAULT, CW_USERDEFAULT, NULL, NULL, hInstance, NULL); ShowWindow(hWindow, iCmdShow); UpdateWindow(hWindow); while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return (int)msg.wParam;} LRESULT CALLBACK WndProc(HWND hWindow, UINT msg, WPARAM wParam, LPARAM lParam){ HDC hDC; PAINTSTRUCT ps; RECT rect; switch(msg) { case WM_PAINT: hDC = BeginPaint(hWindow, &ps); GetClientRect(hWindow, &rect); DrawText(hDC, TEXT("Wow GC good to see your still alive and hope the forum is greatly improved... also sorry for this huge post), -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER); EndPaint(hWindow, &ps); return 0; case WM_DESTROY: PostQuitMessage(0); return 0; } return DefWindowProc(hWindow, msg, wParam, lParam);} God i hate windows<{POST_SNAPBACK}>my fingers are too used to cout << "string" and Console.WriteLine("string")
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