iq_132 Posted August 24, 2005 Posted August 24, 2005 Not announced on the MAMEDev.org webpage yet, but it's online: http://mamedev.com/source.html 0.99u4------ MAMETesters Bugs Fixed----------------------quarth37b1gre [Pierpaolo Prazzoli]devilw36b10yel [Pierpaolo Prazzoli]vulcan137b1gre, part 7 [Pierpaolo Prazzoli] Source Changes--------------Added memory card and cheat menus back into the system. [Aaron Giles] Fixed MNG recording problem that was introduced in u3. [Aaron Giles] Fixed crash when running vector games that was introduced in u3. [Aaron Giles] Cleaned up/normalized the naming of several core structures in an attempt to impose some order on coding conventions in the core code: struct InputPortDefinition -> input_port_default_entry struct InputPort -> input_port_entry struct RegionInfo -> region_info struct RunningMachine -> running_machine struct GameOptions -> global_options struct GameDriver -> game_driver struct InternalMachineDriver -> machine_config struct MachineCPU -> cpu_config struct MachineSoundRoute -> sound_route struct MachineSound -> sound_config struct MachineSpeaker -> speaker_config struct RomModule -> rom_entry struct SystemBios -> bios_entry struct GfxLayout -> gfx_layout struct GfxElement -> gfx_element struct GfxDecodeInfo -> gfx_decodePlus many others along the same lines (follow the pattern). Note that this work is not yet complete. In addition, a few of the more pervasive structs (mame_bitmap, rectangle) will be left until a non-diff release (0.100). [Aaron Giles] Removed -skip_disclaimer since it automatically goes away after the first time execution. [Aaron Giles] Created new NMK112 ROM banking module and connected it up to a number of drivers that made use of it. Affected games are in cave.c, nmk16.c, powerins.c, quizpani.c, toaplan2.c. [Alex W. Jackson] Added missing buttons to Showdown. [David Widel] Fixed the PULUW instruction on the 6309 disassembler. [Nathan Woods] Fixed the state save facility play better on multisession ports if initialization fails. [Tim Lindner] New games added or promoted from NOT_WORKING status---------------------------------------------------Tetris the Absolute The Grand Master 2 [Guru] New clones added----------------Plotting (US) [David Haywood] MAME32 released!»» Official Site»» Download it Now! [1Emulation Server] MAME32FX released!»» Official Site»» Download it Now! [1Emulation Server]
James Posted August 25, 2005 Posted August 25, 2005 Has anyone tried to compile the Mame32 version yet ?
Weirdy Posted August 25, 2005 Posted August 25, 2005 Has anyone tried to compile the Mame32 version yet ?<{POST_SNAPBACK}>nope, not I
James Posted August 25, 2005 Posted August 25, 2005 nope, not I<{POST_SNAPBACK}> So far so good here Made a few changes to the UI source code now it compiles.
Weirdy Posted August 25, 2005 Posted August 25, 2005 we are hours away from.100 !!!<{POST_SNAPBACK}>yup I doubt it'll have any extremely good updates just a normal update
sammaz Posted August 26, 2005 Posted August 26, 2005 (edited) no i think Haze and Rbelmont will do something like model 2 or Taito G-net...that would rox!...Psyviar Extend edition and Shakagimi No Shihiro vertical shooters with 3d!!!! I have a 29` vertical screen neocandy machine running p4-2.8 and avga card...just for all mame vertical games...it so sweeet...Gunbird 2 battle backraid are sweeeeet.. i am hoping for a good psx2 emulator release.91 soon wich has been promised on thier site..then you could run all those G-net psx2 ports on the p4-2.8 probably at full speed. Edited August 26, 2005 by sammaz
Robert Posted August 26, 2005 Posted August 26, 2005 Mame32 released ^^^^ Looks like Mamesick got better..... Mame32FX released ^^^^^
James Posted August 28, 2005 Posted August 28, 2005 Source http://mamedev.com/ August 28, 2005MAME 0.99u4 removalI have removed the 0.99u4 update due to a request from Arika. The next update (u5) will be a diff from 0.99u3. If you already patched your source to u4, you will need to either reverse the patch (patch -R <099u4.diff) before applying u5, or else start from scratch with the 0.99 sources and reapply the patches from there. I will be keeping Tetris the Absolute The Grand Master 2 in my build
Weirdy Posted August 28, 2005 Posted August 28, 2005 Source http://mamedev.com/ August 28, 2005MAME 0.99u4 removalI have removed the 0.99u4 update due to a request from Arika. The next update (u5) will be a diff from 0.99u3. If you already patched your source to u4, you will need to either reverse the patch (patch -R <099u4.diff) before applying u5, or else start from scratch with the 0.99 sources and reapply the patches from there. I will be keeping Tetris the Absolute The Grand Master 2 in my build <{POST_SNAPBACK}>how old is the game?
Agozer Posted August 28, 2005 Posted August 28, 2005 I was wondering when Arika would start contacting MAMEDev. TGM2 isn't so new, but I guess Arika wants to protect it's assets. I'll be keeping the u4 build just for this game, I haven't even tried it yet.
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