iq_132 Posted September 14, 2005 Share Posted September 14, 2005 http://www.mame.net/downmain.html 0.100----- Source Changes--------------Fixed crash in some games when using a low sample rate or -nosound.[Aaron Giles] Fixes crashes in the following drivers: [Aaron Giles]* Beat Head (video update)* Hit Me (graphics decode)* Imago (palette setup)* Legend of Kage bootlegs (accessing invalid CPU)* Rock Climber* Speed Attack (palette out of range) TumblePop driver updates: [David Haywood]* split driver into tumblep.c and tumbleb.c* tumblep.c runs the original tumble pop sets and use now using deco16ic.c for the gfx.* tumbleb.c runs the bootlegs and games which use hardware which works in a similar way to tumble pop (semicom titles etc.) Kludged around glitches in Monster World. [David Haywood] Cross Pang is now using the sprite draw copied from tumbleb.c instead as the game also seems to be based around Tumble Pop designs, as a result the 'Alpha Blend' bit has been removed and replaced with a flicker sprite bit like Tumble Pop which looks more correct to me. Also changed some default settings. [David Haywood] Corrected Indian Battle DIP switches. [shimaPong] Updated D-Day DIP switches to use conditionals. [James Wallace] More Namco sound/MCU updates: [R. Belmont]* Fixed analog controls for Ridge Racer and Rage Racer* Fixed sound/music to play in System 22 games* Fully share the sound part of the MCU RAM for System 11. This allows games to read back the song names and fixes the sound test menu in Tekken and Tekken 2. New clones added----------------G-LOC R360 [Craig Walker] New games marked as GAME_NOT_WORKING------------------------------------Rebus [David Haywood] Thanks to R.Belmont @ the mame.net forums for the info! The following v0.100 releases are now available: MAME command-line version: HERE MAME32: HERE or HERE. MAME32FX: Here MESS: Here Link to comment Share on other sites More sharing options...
James Posted September 14, 2005 Share Posted September 14, 2005 biatch you beat me Link to comment Share on other sites More sharing options...
Agozer Posted September 14, 2005 Share Posted September 14, 2005 Finally. Well, the MAME development won't stop here, that's for sure. Link to comment Share on other sites More sharing options...
Weirdy Posted September 14, 2005 Share Posted September 14, 2005 biatch you beat me <{POST_SNAPBACK}>James = owned? j/k Link to comment Share on other sites More sharing options...
Necromancer Posted September 14, 2005 Share Posted September 14, 2005 Great news. Btw why is it 0.100? It should be 1.0, i dont get it? Link to comment Share on other sites More sharing options...
Agozer Posted September 14, 2005 Share Posted September 14, 2005 Great news. Btw why is it 0.100? It should be 1.0, i dont get it?MAMEDev announced long ago that the "anticipated" version wouldn't be 1.0, but 0.100. Link to comment Share on other sites More sharing options...
Weirdy Posted September 15, 2005 Share Posted September 15, 2005 yeah, who cares, just as long as mame keeps going Link to comment Share on other sites More sharing options...
Jaegermeister Posted September 15, 2005 Share Posted September 15, 2005 Ok, lets "jump" now from 0.99 to 0.100.Lets see how it works... I hope good, so many updates now.... Link to comment Share on other sites More sharing options...
James Posted September 15, 2005 Share Posted September 15, 2005 Mame plus has been released http://mameplus.emu-france.com/ Link to comment Share on other sites More sharing options...
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