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update on the GBA side of DSemu


Normmatt

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As you may have heard I'm taking over the GBA side of DSemu so far i have fixed a few bugs and have got one commercial game booting up though the code for that wont be released as it uses code i ported over from VBA and DSemu and VBA use different licences making it illegal to release.

 

Heres a list of what i have implemented/fixed:

 

-Ported over VBA bios functions(this code wont be release it was for testing purposes)

-Changed VRAM[512] to VRAM[1024] which its meant to be

-Fixed the bug when restarting a game (didn't reset the MMU)

-Fixed the swi function as the arm7 of the NDS has different swi functions that the GBA arm7

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