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Posted

Testing of Dualis 11.

Changes from last time are flagged with (*); new demos are flagged with (**).

 

BIN

===

2d-emu : works

2dexample_arm9 : works

4sprites : top screen black, bottom screen white(*)

4tiles : works

armwrestler : works

balltest : works

battleship : works, touchscreen pointer is out by a little bit. When both playboards are visible, I couldn't proceed. (*)

birds_arm9 : white screen

birslip : works

bug : works

calc_arm9 : works, keypad display is missing

carre : freezes at the start(*)

cassebrique : works

cube_emu : works

davr1 / davr3 : black screen(*)

davr2 : usual white screen

dc_flash : emu crashes(**)

draw_arm9 : same as 4sprites(*)

drops_arm9 : works; wrong colours(*)

dskonga : intro screen disappears before the instructions can be read; otherwise it seems to work(*)

dsmode4 : both work

dspaint, dspaint_r4 : cannot choose bottom colour (*) needs IPC v1

dspaint2 : works, need IPC v1

duckhunt : works, needs IPC v1

earth : works, need IPC v1

first1 : WORKS(*)

follarium : WORKS(**) needs IPC v1

footjonglage : works, needs IPC v1

hello_paint : works

hello_world : works

joats_template : bottom screen changes colour when clicked on(*)

maptiles : crash

mcommand : black screen(*)

mines_arm9 : top screen black, click to show playfield, then no response(*) needs IPC v1

mines_arm9a : top screen black, graphics corrupt(*) needs IPC v1

mode3pac : works(**)

mode6 : works

musk : works, needs IPC v1

nibbles10 : works, needs IPC v1

oil_panic : works, boolean version has the boolean problem

panda_forth : same as 4sprites(*)

pongDS : works except the ball is missing

rotshape : black screen

ship_emu : works

sman : bottom screen flashes various shades of red(*)

smantouch : works (*) needs IPC v1

smeal_arm9 : white screen

snakes : works, needs IPC v1

sponge_arm9 : brownish screens(*)

taupesDS : WORKS(**) needs IPC v1

tetris : works(**)

tetris-1p : works bug-free only from a fresh start(*)

tetris-2p : works only from a fresh start, need X/Y keys

texture_emu : white square in top screen

tile02 : works, out by a character, needs IPC v1

tri_emu : works

under_pressure : works, needs IPC v2(*)

 

NDS

===

birds : works, needs IPC v1

breakout : WORKS, use touchscreen to move bat(**)

carre : crashes emu(**)

color : WORKS(**)

drugwars : WORKS(**)

earth4b: WORKS(**)

earth7, earth10 : crashes emu(**)

electroplankton : white screens(*)

ext_palette1 : some text missing, freezes at start(**)

ext_palette2 : continually shifts to the bottom right; top screen is white (text missing)(**)

famicon_wars : white screen(**)

fearog3d : crashes emu(**)

follarium : WORKS(**)

framebuffer_demo1 : crashes emu(**)

ganbare : white screen(**)

gorilla : WORKS(**)

gridChallenge : crashes emu(**)

gridlockDS : WORKS(**) - note touchscreen a little slow to respond(**)

guru_guru : white screen(**)

hello_world : crashes emu(**)

homebrewDS : WORKS(**)

iro : WORKS(**)

jwpoolDS : black screen

magic_lines : runs, my opinion is the playboard is on the wrong screen(**)

meteos, metroid : white screen(*)

mixed_cubes : crash

nds_wins : WORKS(**) very fast! Needs IPC v1

nds_wins1 : WORKS(**) very slow! Needs IPC v1

ndsmemo : No touchscreen (**) Needs IPC v1, or you get an ARM7 error message

neoflash : crashes emu(*)

nesterds : starts, says no rom found(**)

nibbles : WORKS(**)

nibbles11 : works needs IPC v1

oil_panic : boolean problem

omalone : works (i think)... needs IPC v2

pingpong : black screen(**)

polarium : crashes emu(**)

sgolfDS : WORKS(**)

shootds : works, touchscreen pointer out a bit..needs IPC v1

smb : crashes emu(**)

sound_demo1 : WORKS(**)

space_invaders : crash

sphere : black screen

sponge : WORKS(*)

sprite : crash

sram_demo1 : copy failed(**)

submarine : white screen(*)

super_mario_64 : crash

table_hockey : white screen(*)

tetris10 : works, need X/Y keys

tetris11 : works

tetris12 : WORKS(**)

texture : black screen

tqueen, tqueen1 : WORKS(**) needs IPC v2

transformer : crashes emu(*)

trauma_centre : white screen(**)

tromino : starts up then not working as per instructions(**)

viewer : crashes emu(**)

work_brain : crashes emu(**)

xrickds : crashes emu(**)

yasfcave : intro screen then no response(**)

YatzyDOS : when asked for number of players it freezes(**)

zelda : white screen(*)

 

Summary

-----------

1. emu closing by itself is fixed

2. wrong-sized error message no longer appears

3. Impressive number of new NDS demos working at first try.

Posted

Finaly a new version of Dualis... but i will wait until the little later releases when the emulator take NDS demos and that...

 

But it's seems to be great work anyway ^-^

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