Weirdy Posted October 10, 2005 Share Posted October 10, 2005 then the rest must be in XA Link to comment Share on other sites More sharing options...
ken_cinder Posted October 10, 2005 Share Posted October 10, 2005 I believe that if a game has CDDA sound, rip it in bin/img-cue, ccd, or MDS unless required by an emulator or something You can't swap out the data track with another one if you rip to those formats, thats why I suggested ISO+MP3/WAV Link to comment Share on other sites More sharing options...
Weirdy Posted October 10, 2005 Share Posted October 10, 2005 I believe that if a game has CDDA sound, rip it in bin/img-cue, ccd, or MDS unless required by an emulator or something<{POST_SNAPBACK}> You can't swap out the data track with another one if you rip to those formats, thats why I suggested ISO+MP3/WAV<{POST_SNAPBACK}>in that case, it'd be better if it was ISO+WAV so that there's no quality loss (unless you have a program that will burn ISO+Lossless Compressor) Link to comment Share on other sites More sharing options...
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