sammaz Posted October 12, 2005 Share Posted October 12, 2005 Developers of SxB linux distro for xbox have achieved full hardware acceleration from the unique Nvidia xbox Gpu!!!! What this means is that mamedox and especially FBAxxx can now take a huge leap forward in terms of performance. There is no reason now that games like Guwangerun, Gigawing, and Tengai shouldnt run at full speed. hell, now someone could even make specific xbox emulators for mame roms like R_belmont has done with his system 22 emu...the future of xbox emulation has been given a huge present from these linux geniuses.. Thanks link http://sourceforge.net/project/showfiles.p...lease_id=362187 Link to comment Share on other sites More sharing options...
XtraTrstrL Posted October 12, 2005 Share Posted October 12, 2005 cool stuff. Link to comment Share on other sites More sharing options...
Prican25 Posted October 12, 2005 Share Posted October 12, 2005 yea except that the emus go more by the cpu then gpu itself, this is especially with mame which you can tell by running an 3d game. in other hand, maybe the homebrew ports will benefit from this since those do use the gpu more. Link to comment Share on other sites More sharing options...
Thraxen Posted October 12, 2005 Share Posted October 12, 2005 Yeah, exactly what I was thinking, PRican. MAME doesn't use hardware acceleration because that wouldn't be a faithful emulation of the original arcade boards. MAME's goal is to perfectly emulate the function of each chip set through software. Link to comment Share on other sites More sharing options...
ken_cinder Posted October 12, 2005 Share Posted October 12, 2005 And the Quake 3 port currently in the works....... Link to comment Share on other sites More sharing options...
sammaz Posted October 13, 2005 Author Share Posted October 13, 2005 Maybe gogo can use this somehow to get KI : 2 working better Link to comment Share on other sites More sharing options...
Prican25 Posted October 13, 2005 Share Posted October 13, 2005 again, the emulator uses the CPU, so no. only way you gonna get ki2 running perfectly on xbox is by getting the 1.4ghz celeron upgrade friendtech does or at least used to do. Link to comment Share on other sites More sharing options...
ken_cinder Posted October 13, 2005 Share Posted October 13, 2005 If the emulator for KI 2 you speak of is a port from U64Emu, then you're wrong......it IS possible.U64Emu has hardware acceleration, it just obviously isn't used in the Xbox port right now. That obviously could change.It could change with ANY piece of software that is dependant on the CPU, because the programmer could add hardware support if they wanted to.Never say never, just because MAME for instance uses heavily CPU based software rendering, doesn't mean it cannot have hardware acceleration implemented. It can, they just don't want to. Link to comment Share on other sites More sharing options...
Prican25 Posted October 13, 2005 Share Posted October 13, 2005 well i guess i'll leave gogo to answer if this can help it but i highly doubt it as hes been trying for a while now to get ki2 running better. Link to comment Share on other sites More sharing options...
GogoAckman Posted October 14, 2005 Share Posted October 14, 2005 (edited) I think it is only useful for those who uses sdl or other things, fbaxxx, kixxx and many other homebrews uses MS SDK and it is already been optimised with all the functions (RAM and audio/video acceleration). EDIT : I have been a little working with a "pro" dev in D3d for KI2, we did some profiling and he did a full hardware rendering (with shaders), no gain (maybe 0.5FPS) and the profiling can t tell us anything (I didn t get it to run properly that time, I maybe could just try a second time). Edited October 14, 2005 by GogoAckman Link to comment Share on other sites More sharing options...
sammaz Posted October 14, 2005 Author Share Posted October 14, 2005 your the best Gogo! 08_02_05 FBAxx is still the best! Link to comment Share on other sites More sharing options...
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