Agozer Posted November 29, 2005 Posted November 29, 2005 Hell, even enabling frame skipping on ePSXe can cause a serious amount of problems in quite a few games. A good measurement of how delicate the actual timers and the overall speed of the console really are.
Nusumenai Posted November 29, 2005 Author Posted November 29, 2005 Well, thanks for all the feedback guys. I should of known this would be harder then it sounds... Hell, even Zsnes still emulates the SNES slow downs (and that emulator is beyond perfection).
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