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Posted

Hell, even enabling frame skipping on ePSXe can cause a serious amount of problems in quite a few games. A good measurement of how delicate the actual timers and the overall speed of the console really are.

Posted

Well, thanks for all the feedback guys.

 

I should of known this would be harder then it sounds... Hell, even Zsnes still emulates the SNES slow downs (and that emulator is beyond perfection).

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