olaf Posted December 7, 2005 Posted December 7, 2005 Okay, originally, I based olafnes off of the second debug version of basicNES 2000 version 1.5). I recently obtained the source code for the first debug version (which is way faster), and now I'm restarting olafnes. But I'm not sure now if I wanna plow over all my original olafnes work, or fork basicNES and have like a "basicnes+" version, and leave olafnes as it is -- requiring a powerful computer. I guess that's all really, below are the changes I've done in the new BASICNES version, not olafnes. Much of olafnes has been ported back into debug version 1... - added 56 new mappers, which vary in amount of support (5, 8, 12, 14, 17, 18, 21, 24-26, 41, 45, 51, 53, 57, 58, 60, 70, 72-77, 79, 82, 83, 85, 88, 90, 95, 99-101, 113, 118, 119, 121, 126, 142, 152, 160, 195, 200, 201, 203, 228, 229, 231, 232, 240, 243, 245, 248, 222, and 234)- added game genie support (6 letter codes only)- added priority adjusting (idle, normal, high, and real-time)- added 2 player support- added audio channel disabling (noise, rectangle, and triangle)- added video filters (scale2x (advancemame), 50% horizontal scanlines, and 50% vertical scanlines)- added rewinding- added multiple sram support- added directional pad inversion option- added snapshot support (bitmap)- added higher frame skips (4 through 9)- added input switching- added an auto saver- added detection of emulation when close button is clicked, it will now stop emulation if clicked while emulating- added directory memorization to the 'load rom' dialog, it will now go to the directory last accessed- added option to keep window "on top"- added ability to recenter the window on screen- changed key configuration window- changed rom information window- changed configuration loading/saving to windows registry accessing- changed audio output to stop after emulation is stopped- changed about window to a standard windows information message box- changed how resets are handled- removed execution speed toggling- removed 'new scroll code' toggling- removed 'tilebased' toggling- removed palette choosing- removed status bar- removed the "unsafe" optimization optionShould I make an alternative olafnes, or take basicNES in a new direction?
ken_cinder Posted December 7, 2005 Posted December 7, 2005 Why not take the best of both and start a whole new emulator? Seems like the smart choice to me.
olaf Posted December 7, 2005 Author Posted December 7, 2005 yeah, see, that's what i'm going for -- i took the speed of basicNES and the features of olafnes, i guess a whole new title would be a pretty good idea. taking suggestions for a title
olaf Posted December 7, 2005 Author Posted December 7, 2005 "DarkNES" has been done. Come on people, brainstorm!
Agozer Posted December 7, 2005 Posted December 7, 2005 "DarkNES" has been done. Come on people, brainstorm!Oh How about HappyNES?
Dooz Posted December 7, 2005 Posted December 7, 2005 (edited) GoatmilkNES, SinatraNES, FrankfurterNES, NESwithasideofmayo, Snorkels, Mjollnir! Edited December 7, 2005 by Dooz
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