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MAME 0.103 Released


Robert

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0.103

-------

 

 

MAMETesters Bugs Fixed

----------------------------

astrob0102u5gre [Nicola Salmoria]

 

 

 

Source Changes

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Completely rewrote machine/stvcd.c and.h. There's a lot less there now, but what's there is more understandable and works much better. [R. Belmont]

 

Some RF5C400 improvements. [hoot development team]

 

Cleaned up/reorganized some of the messy Neo Geo code. Separated out bootleg-specific hacks into additional files. [David Haywood]

 

Replaced a few stray exit() calls with osd_die(). [Oliver Stoneberg]

 

Fixed layer 1 colors in Blandia. [Pierpaolo Prazzoli]

 

Corrected interrupt timing in wwfstar driver. [David Haywood]

 

Fixed chdman to support 64-bit file sizes on some *nix platforms. [Lawrence Gold]

 

More ST-V updates: [Mariusz Wojcieszek]

* added idle loop skipping for rsgun

* added RBG caching

* added RBG "two screens" mode

* added Critter Crusher (not working due to missing inputs)

* fixed several bugs introduced recently with all the other changes

 

Changed i286 core to use the same INPUT_LINE_A20 that the i386 core uses. [Nathan Woods]

 

Added partial updates and boosted the interleave in the ddragon driver. [David Haywood]

 

Added cdrom_get_track_length() to cdrom.c. [R. Belmont]

 

Added an atexit handler to ensure trace files are closed in the debugger in the event of an early exit. [Nathan Woods]

 

Merged the Sprint 4/Ultra Tank drivers and made the following fixes: [stefan Jokisch]

 

* Ultra Tank:

    - hardware collision detection (computer is now able to manoeuvre

         around barriers)

    - sprite fixes (invisble tank option works, tank explosion sequence)

    - playfield fixes (text colors are different)

    - watchdog and coin lockout added

    - sync and color proms added

    - motor sound fix (previously this was hooked up to the wrong address)

    - misc internal fixes like cpu speed, RAM size etc

 

* Sprint 4:

   - sound support (inherited from Ultra Tank)

   - watchdog added

 

Fixed bug in the Grand Champion fog effect. [Hans Andersson]

 

Fixed Triple Hunt and several older Atari games to use RAM mirroring for zero page memory. [stefan Jokisch]

 

Fixed several endian issues with the SE3208 core and the Crystal System driver. [brad Oliver]

 

Got the DCS-3 sound system working for Road Burners. [Aaron Giles]

 

Did some cleanup in the ADSP-21xx core to support program memory more correctly and support execution from multiple banks. [Aaron Giles]

 

 

 

New games added or promoted from NOT_WORKING status

------------------------------------------------------------------

Mad Ball [David Haywood, Brian Troha]

Super Model [David Haywood]

Garogun Seroyang (Korea) [David Haywood, Pierpaolo Prazzoli]

MuHanSeungBu (SemiCom Baseball) [David Haywood, Brian Troha]

Games V18.2 [Pierpaolo Prazzoli, Guru]

 

 

 

New clones added

--------------------

Puzzle Bang Bang [brian Troha, Pierpaolo Prazzoli]

Super World Court (World) [stefan Lindberg]

Out Zone (set 3) [David Haywood]

Mini Vegas 4in1 [Tomasz Slanina]

Crazy Rally (set 2) [David Haywood, Guru]

Gouketsuji Ichizoku (Japan) [Pierpaolo Prazzoli, Guru]

Dynamite Duke (Japan) [Pierpaolo Prazzoli, Guru]

The Double Dynamites (Japan) [Pierpaolo Prazzoli, Bryan McPhail, Guru]

Passing Shot (World, 4 Players, FD1094 317-0074) [Mame Italia]

 

 

 

New games marked as GAME_NOT_WORKING

--------------------------------------------------

Martial Masters [David Haywood]

Demon Front [David Haywood]

Canvas Croquis [David Haywood]

Go 2000 [David Haywood, Brian Troha]

Gekisou (Japan) [David Haywood]

Critter Crusher [Mariusz Wojcieszek, Guru]

Card Line [Tomasz Slanina]

Shuttle Invader [Tomasz Slanina, Guru]

 

>> Offical Site HERE

 

>> Get Binary and Source HERE

 

>> MacMAME 0.103 -> HERE

 

>> MAME32qa 0.103 -> HERE

 

>> MAME32FX 0.103 -> HERE

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Changelog for MacMAME:

* Updated to match Win32 MAME 0.103. [brad Oliver]

* Baraduke and Metro Cross now work properly and with sound. [brad Oliver]

* Some games that gave errors about state saving (Defender, Spy Hunter, etc) work again. [brad Oliver]

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whenever I audit my roms, mame32 crashes when it gets to ctk3sp

 

I just removed it from the directory for now

 

btw, James knows; already told him about it elsewhere and he said he was too busy to mess with it for now

Edited by Weirdy
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They added ct2k3sp and it doesn't work.

 

If anyone wants to fix it in their compile say something, I've got a fix.

ct2k3sp? Crouching Tiger Hidden Dragon 2003 Special?

 

Crouching Tiger Hidden Dragon 2003 Super Plus.

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whenever I audit my roms, mame32 crashes when it gets to ctk3sp

 

I just removed it from the directory for now

 

btw, James knows; already told him about it elsewhere and he said he was too busy to mess with it for now

 

Yeah I was busy with new years eve :lol:

I have fixed it here. Not sure what your audit problem is though.

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