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eSCV Updated (1/17)


olaf

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Emu#dreams reports that eSCV, the Japanese open source EPOCH Super Cassette Vision emulator for Microsoft Windows, has been updated today. Below are the release notes for this version (translated).

 

Processing of the carry flag of INR/INRW/DCR/DCRW order of the UPD7801 was corrected.

 

The trouble where with BASIC introduction overflow error occurs the execution time of sprite order is corrected,

 

The trouble where the screen scrolling does not go well with the バルダーダッシュ is corrected,

 

The trouble where the game picture is not indicated in normally with the minor 2049er is corrected,

The trouble where with elevator fighting spirit the キャラ is not arranged when reopening after the failing is corrected,

The trouble where the tournament does not start with the super soccer is corrected,

The trouble which batting and throwing a ball keep flying to with anywhere with the super baseball is corrected,

The trouble where lower half of the 牌 of upside-down direction transforms with super mah-jongg is corrected,

It is what, it has reached the point where the various software operates.

 

The dragon ball which has not been sucked out still properly, pole position, the y y monster land, scuffle professional wrestling and,

The star speeder which is frozen midway -, as for the software other than the マッピー and shogi introduction,

As for difference of the picture transforming that ど, as for playing once in that appearance it seems that it is possible.

 

In addition, PCM playback function was supported.

If you verified with the thermal blood kung fu load, with, it seems like the 1bit PCM of the 512bytes.

Because the corresponding software the other than this has not sucked out yet, there is a possibility trouble occurring with the other software.

You can visit the official homepage here (for screenshots, etc.), or simply download it here.

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