James Posted January 26, 2006 Share Posted January 26, 2006 0.103u4--------- MAMETesters Bugs Fixed---------------------------xevious083gre [MASH] Source Changes------------------Intel i386/i486/Pentium update: [Nathan Woods] - Fixed A20 mask implementation - Added A20 mask to debugger translate callback - Implemented Pentium opcode CMPXCHG8B - Fixed XADD, and added support for the 8 and 16 bit variants Fixed Top Shooter sprites. Game still not playable. [Tomasz Slanina] Changed debug view property code to pass property values as unions rather than void pointers, in order to appease compilers that whine about strict aliasing. [Nathan Woods] Fixed resource allocation issue with bitmaps in the Windows code andMESS. [Nathan Woods] Removed a number of unnecessary video_stop and machine_stop routines.[Atari Ace] Converted a few more exit() calls to osd_die(). [Oliver Stoneberg] Fixed inputs on Ninja Spirit and the Sega System 16b driver to match the JAMMA button ordering. [Corrado Tomaselli] Fixes to the Hyperstone core: [Pierpaolo Prazzoli] - Removed nested delays - Don't allow software opcodes to be executed in a delay slot Added/changed the following discrete modules: [Derrick Renaud] - DISCRETE_WAVELOG - easy way to log discrete nodes as a.wav file to compare against scope waveforms. - DISCRETE_OUTPUT - added a final gain parameter to get it to 16 bit wav level. (The old VOL setting was disabled after the last sound re-write.) Fixed graphics banking in 8751-based Altered Beast sets. [David Haywood] Fixed some bad gfx in kdynastg when levels start. [Pierpaolo Prazzoli] Decrypted graphics in Darkmist and Panic Road. [Nicola Salmoria] Added stream_set_sample_rate() call, and converted the TMS5110, TMS5220,ES5505/6, BSMT2000, AY8910, POKEY, TIA, Sega PCM/Multi-PCM, SN76496,OKIM6295, and YMZ280B sound cores to output at their native sample rates, allowing the core sound system to perform over/re-sampling to the output rate. [Aaron Giles] Moved CHD file access routines to fileio.c. [Aaron Giles] Added assert macro to mamecore.h. [Aaron Giles] New games added or promoted from NOT_WORKING status------------------------------------------------------------------Laser Battle/Lazarian [Pierpaolo Prazzoli]Cat and Mouse [Pierpaolo Prazzoli]KlonDike+ [Pierpaolo Prazzoli]Alien ArenaCrowns Golf in Hawaii [Aaron Giles] New clones added--------------------Joust (Solid Green Label) [Reznor007]Space Intruder (Japan) [Tomasz Slanina, Guru] New games marked as GAME_NOT_WORKING--------------------------------------------------Galaxia [David Haywood] http://mamedev.org/source.html Derivative Builds:MAME32qaMAMEplusMAME32FXMame32plus SpecialMame32Hp4 Dats:MAMEinfo.dat Notes:MAME Plus! 0.103u42006-01-26* fixed cpu clockscale function. changed maximum overclock rate up to 400% for backfire. * updated K054539. now it does't have reverb buffer margin. * fixed low-res configuration for neogeo games, thanks Yoi * fixed gui option handling code.Updated to MAME 0.103u4 - MAME32 0.103 - Added full screen mode to PlayChoice10 single monitor BIOS. - Disabled second monitor display in Backfire! Link to comment Share on other sites More sharing options...
Robert Posted January 26, 2006 Share Posted January 26, 2006 (edited) can't download the diff, getting a forbidden message edit: i complained on mame forum and someone fixed it. Edited January 26, 2006 by robbbert Link to comment Share on other sites More sharing options...
James Posted January 26, 2006 Author Share Posted January 26, 2006 can't download the diff, getting a forbidden message edit: i complained on mame forum and someone fixed it.<{POST_SNAPBACK}> I was able to download the momment it was on the sever. Normally when that problem happens is when there are too many connections ( Too many people trying to download ) Which means it was pointless in complaining Link to comment Share on other sites More sharing options...
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