steve Posted March 8, 2006 Share Posted March 8, 2006 (edited) thanks for the 1.11a update +T+. My controls are working perfect now. I didn't have any luck with the original 1.11. I have a question about the aspect ration for some of the games though. I have a 4:3 TV and have the screen adjusted to fill the display. Most games look fine but many are vertically stretched when run at a 4:3 aspect ratio. Does FBA have some sort of aspect ratio enforcement? I don't see any in the options menu. Is there part of the fbaxxx.ini that could be edited to enable this? Edited March 9, 2006 by steve Link to comment Share on other sites More sharing options...
+ T + Posted March 9, 2006 Author Share Posted March 9, 2006 Hi + T +, I want to ask you something? a cpuple of friends and I play a lot kof 2002, both of them bring their xbox s-controllers and I noted that when I disconnect one controller to connect another, the shorcut buttons stop working, and I have to enter the menu and enable the shorcuts again, this happens aberytime a controller is disconnected, could you please look at it and if possible, fix it, thanks in advance.I'll look into fixing this for the next build. thanks for the 1.11a update +T+. My controls are working perfect now. I didn't have any luck with the original 1.11. I have a question about the aspect ration for some of the games though. I have a 4:3 screen and have the screen adjusted to fill the screen. Most games look fine but some are vertically stretched when run at a 4:3 aspect ration. Does FBA have some sort of aspect ratio enforcement? I don't see any in the options menu. Is there part of the fbaxxx.ini that could be edited to enable this?Keep in mind that even in original arcade form most of these games are stretched to fill a 4:3 monitor. So technically they are already being displayed correctly. This is particularly true of CPS2 games which look extremely squashed if played in their original aspect ratio. Link to comment Share on other sites More sharing options...
lawnspic Posted March 9, 2006 Share Posted March 9, 2006 +T+ why does the emu say that ms5-m1.bin should be 128k instead of 256k in ms5plus, and is there a patch to fix it? Link to comment Share on other sites More sharing options...
+ T + Posted March 9, 2006 Author Share Posted March 9, 2006 +T+ why does the emu say that ms5-m1.bin should be 128k instead of 256k in ms5plus, and is there a patch to fix it?Because it's a mistake in the driver. Link to comment Share on other sites More sharing options...
Prican25 Posted March 10, 2006 Share Posted March 10, 2006 i'm guessing proly in v1.12 that the korean neogeo sets are gonna be added? Link to comment Share on other sites More sharing options...
deyadeya Posted March 10, 2006 Share Posted March 10, 2006 Thanks, Good Job. Link to comment Share on other sites More sharing options...
lawnspic Posted March 10, 2006 Share Posted March 10, 2006 +T+ i have to address this again, i have just started messing with mamedox again with the release of the platinum pack(awesome by the way) and noticed still the slight control lag in the shmups in the others category as well some cps1 and neo shmups. I dont notice this much with other games though(maybe harder to tell) Mameox does not have this problem no matter what build (dox, 128plus, ect.) I bugged GoGo about this a year ago but maybe he forgot. Two good examples are DoDonpachi, and Battle Garregga, play them on each emu and you will notice. Can the controls be made more responsive? Thank you Link to comment Share on other sites More sharing options...
+ T + Posted March 10, 2006 Author Share Posted March 10, 2006 +T+ i have to address this again, i have just started messing with mamedox again with the release of the platinum pack(awesome by the way) and noticed still the slight control lag in the shmups in the others category as well some cps1 and neo shmups. I dont notice this much with other games though(maybe harder to tell) Mameox does not have this problem no matter what build (dox, 128plus, ect.) I bugged GoGo about this a year ago but maybe he forgot. Two good examples are DoDonpachi, and Battle Garregga, play them on each emu and you will notice. Can the controls be made more responsive? Thank youI haven't tested this yet but could you tell me, is the problem with both the analogue stick and the d-pad or just the analogue stick? Link to comment Share on other sites More sharing options...
lawnspic Posted March 10, 2006 Share Posted March 10, 2006 the d pad, i think it would be almost impossible to tell with the analog, unless the slightest movement had result. There is always a little play with sticks. but if you can tighten up the stick that would be great to Link to comment Share on other sites More sharing options...
Vegeta Posted March 12, 2006 Share Posted March 12, 2006 (edited) Last release I used was v1.06. I just installed v1.11a and everytime I run the emulator I get kicked back to the dashboard. I deleted the save and get the same result. [EDIT] Problem solved! I just had to enable 480p in my dashboard as my dashboard is set to 720p and 480p/1080i were disabled. Edited March 12, 2006 by Vegeta Link to comment Share on other sites More sharing options...
legolas11908 Posted March 12, 2006 Share Posted March 12, 2006 Hi,I have a problem to connect to xbins.Today in Mirc it says that it's impossible to enter in xbins because I need an invitation.Why?I always use it to downlaod new version of FBA!! Please help me Thanks Link to comment Share on other sites More sharing options...
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