iq_132 Posted February 27, 2006 Share Posted February 27, 2006 Look what the cat dragged inAnother WIP I had nothing to do with, but am happy to show it anyway since it’s one more PSX-hardware game that at least boots (I think the final holdout is NBA Jam Extreme. It tasks me…) Anyway, reverse-engineering by Olivier Galibert based on drunken long-ago work by Duddie with MAME implementation by smf gets you this: Before everyone hyperventilates, the game is 100% unplayable - only parts of the characters appear, the camera moves seemingly at random, and lots of other weird screwups occur. In other words, there’s still more protection. Since variety is the spice of life, smf has a few different shots of his own to taunt the Guru. http://rbelmont.mameworld.info/ Sorry Guru. I couldn’t resist it, I’ll get back to what I should be working on right now. In case anyone is wondering, it isn’t playable. Hopefully the encryption fairy can start looking at the real hard stuff now. http://smf.mameworld.info/?p=10 Link to comment Share on other sites More sharing options...
Alpha Posted February 27, 2006 Share Posted February 27, 2006 Woah, I can't wait for this until its fully playable! Link to comment Share on other sites More sharing options...
Robert Posted February 27, 2006 Share Posted February 27, 2006 I've been following the discussion here but be warned, it gets very off topic at times. Link to comment Share on other sites More sharing options...
ken_cinder Posted February 28, 2006 Share Posted February 28, 2006 Why would anyone say they can't wait till it's playable? It'll run properly long before theres hardware capable of running it at a playable speed. Until the MAME team grows up and stops whining that HLE is inaccurate and they won't add it for that reason, you'll be seeing many games emulated that run slower than your grandma with a broken hip. Link to comment Share on other sites More sharing options...
Prican25 Posted February 28, 2006 Share Posted February 28, 2006 while its great that mame team can hopefully get it playable someday, i rather play it on ps2 Link to comment Share on other sites More sharing options...
Necromancer Posted February 28, 2006 Share Posted February 28, 2006 Great news! Is there a possibility to port this on ZiNc? Link to comment Share on other sites More sharing options...
ken_cinder Posted February 28, 2006 Share Posted February 28, 2006 ZiNc = Sony ZN 1/2 and Namco System 11 Tekken Tag Tournament = Namco System 12 People who don't use teh google drive me crazee! Edit: My bad, I forgot ZiNc has supported S12 for a bit now. So the answer could very well be yes. Link to comment Share on other sites More sharing options...
Diso Posted February 28, 2006 Share Posted February 28, 2006 Even though its 100 % unplayable, it's still a great progress for the MAME team. Hope they keep up the good work Link to comment Share on other sites More sharing options...
Agozer Posted February 28, 2006 Share Posted February 28, 2006 Yes, Tekken Tag will be supported in ZiNc eventually. Link to comment Share on other sites More sharing options...
floopy Posted March 2, 2006 Share Posted March 2, 2006 Yeah, there hasn't been much new to look forward to in the emulation world lately. This would be pretty cool. Unfortunately, I think you'll probably need a supercomputer to play it. Link to comment Share on other sites More sharing options...
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