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RockNES v5.00 beta 1 released


Robert

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What's new for version 5.00 BETA 1 (13/Mar/2006)

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- Major CPU core rebuilding, now using cycle precision timing.

- Opcode 3Ch emulated (NOP6) for our playing needs.

- Major APU timing, output and core fixes, much more accurate and clean.

- Major PPU timing fix, pass OK through test ROMs.

- Optional sound quirk emulation.

- Sprites 0 and 1 behaviour fixed (Tatakai no Banka works).

- Better 2004h sprite reading emulation (no flickering in Micro Machines).

- Fixed screen rendering when disabled (Micro Machines).

- Fixed DMC clocking, making FireHawk game to work properly.

- Fixed VRC6 sound output, now using fully signed waves (much better).

- Several fixes in order to improve emulation performance.

- Disabled save or loading states during movie playback.

- Disabled joypad keypresses like up+down or left+right (Zelda 2).

- Fixed a bug reading the config file, no more blanks at end of strings.

- Changed joypad buttons assignment in the config file, fixing stupid errors.

- Fixed many GUI problems, including dumping and file saving.

- New savestate block added: PTB0 (PPU timing block).

- Fixed a bug in the savestate [MPR block], plus added an extra block for APU.

- Updated RSx revision id, now only revision 2 are loadable/supported.

- Illegal opcodes are simply skipped, instead of quitting to OS.

- Added mouse gameplay support!

- Added command line support.

- Added 'stretched to 640x480 non-scanlined' blitter.

- Added new 'Options' GUI item, so you can configure inputs, sound, blitter and directories!

- Config file reworked, fixing a few minor bugs.

- Frames per second (FPS) display added.

- A couple of hidden annoyances has been fixed.

- Mapper 4 (MMC3) disabled due to bad IRQ counter working (to be fixed).

- Broken trainer support (to be fixed).

- Other minor fixes and improvements that I don't remember...

>> Get it HERE.

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