Robert Posted April 28, 2006 Share Posted April 28, 2006 Only 18 hours late... 0.105u3--------- MAMETesters Bugs Fixed----------------------------mystston097u3yel [David Haywood]decocass0105u2yel [Aaron Giles]taitosj0105u2yel [Aaron Giles]vicdual0105u2gre [Aaron Giles]chqflag0105u2red [Aaron Giles] Source Changes------------------Fixed and cleaned up the DIP switches in the dec0 driver. [Roberto Fresca] More improvements to the PGM video code. Also added hooks for halting the sound CPU which allows ddp2 to boot. [David Haywood] Fixed incorrect lightgun names. [Derrick Renaud] Fixed Bonze Adventure levels 2 & 9. [bryan McPhail] Refactored the 8530 CIA code from the Amiga into a separate module and made it support both the 6526 and 8530 variants. [Nathan Woods] Fixed/improved DIP switches in the megasys1, dietgo, and yunsun16 drivers. [Twisty] Fixed some DIP switches and added controls for 2nd player in cocktail mode in Lost Castle in Darkmist. [sonikos] Fixed a number of issues in the Windows rendering code: [Giuseppe Gorgoglione] * fixed blit_vectors so it used the dirty pixel array in D3D mode * fixed blit_vectors rotation issue for dirty pixels as well * changed -full_screen_brightness to -full_screen_gamma (which is a more correct description) * changed -d3dfilter to be a boolean, since the other filtering modes are either obsolete or not applicable to MAME * removed limitations on windowing position so you no longer need to be aligned on an 8-pixel boundary * cleaned up a number of unused global variables * improved multi-monitor support to work in GDI mode as well as in non-full-screen modes * added missing documentation for the -screen parameter Fixed some remaining errors and inconsistencies in the content and usage of MAME header files by comparing declarations against actual definitions. Removed many orphaned/duplicate declarations. Added #includes where appropriate, and moved a few declarations to another file when they were in the wrong location. [Atari Ace] Removed a number of unused ROM regions. Most (but not all) of the empty ROM region warnings are now taken care of. Also uncommented/added missing undumped ROMs/XORs in the Namco and CPS2 games. [Aaron Giles] More Amiga cleanups: [Aaron Giles] * fixed dual playfield mode * rewrote blitter code (fixes glitches in ar_bowl and others) * changed Arcadia boot loading to use ROMtags instead of autoconfig * swapped Kickstart 1.2 in for Arcadia BIOS (fixes ar_sdwr) New games added or promoted from NOT_WORKING status------------------------------------------------------------------Puzzle Star [XingXing]Marine Date [MAME32Plus]Speed Up [Aaron Giles]Up Scope [Mariusz Wojcieszek, Tomasz Slanina, Aaron Giles]Greyhound Poker (Version 50.02) [Pierpaolo Prazzoli] New clones added--------------------The Pit (Bootleg) [brian Troha]Amidar (Bootleg) [brian Troha]Moon Cresta (bootleg set 3) [brian Troha]Xexex (ver AAA) [Corrado Tomaselli] New games marked as GAME_NOT_WORKING--------------------------------------------------The Gladiator [David Haywood]http://www.mamedev.org Derivative Builds:MAME32qaMAMEplus!MAME32PlusSpecialMAME32Hp4MAME32plus (Ash-build) Dats:MAMEinfo.datHistory.dat 1.06mInfo.dat Notes:MAME Plus! 0.105u3 2006-04-27First, we'd like to convey appreciation for the works of XingXing in the latest pgm drivers ^^ * fixed M68K ASM core for encrypted games * added save state support to 68040 FPU registers * disabled SMS VDP Display for megatech single monitor mode * integrated official MAME32 BIOS view with ours * added View PCB Info to GUI [MASH] * new image enhancement filters: ** updated HQ/LQ filters from AdvanceMAME / MAME32 More! 0.83a ** enabled all 4x filters Link to comment Share on other sites More sharing options...
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