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MAME 0.105u3, Intermediate Update


Robert

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Only 18 hours late...

 

0.105u3

---------

 

MAMETesters Bugs Fixed

----------------------------

mystston097u3yel [David Haywood]

decocass0105u2yel [Aaron Giles]

taitosj0105u2yel [Aaron Giles]

vicdual0105u2gre [Aaron Giles]

chqflag0105u2red [Aaron Giles]

 

Source Changes

------------------

Fixed and cleaned up the DIP switches in the dec0 driver. [Roberto Fresca]

 

More improvements to the PGM video code. Also added hooks for halting the sound CPU which allows ddp2 to boot. [David Haywood]

 

Fixed incorrect lightgun names. [Derrick Renaud]

 

Fixed Bonze Adventure levels 2 & 9. [bryan McPhail]

 

Refactored the 8530 CIA code from the Amiga into a separate module and made it support both the 6526 and 8530 variants. [Nathan Woods]

 

Fixed/improved DIP switches in the megasys1, dietgo, and yunsun16 drivers. [Twisty]

 

Fixed some DIP switches and added controls for 2nd player in cocktail

mode in Lost Castle in Darkmist. [sonikos]

 

Fixed a number of issues in the Windows rendering code: [Giuseppe Gorgoglione]

* fixed blit_vectors so it used the dirty pixel array in D3D mode

* fixed blit_vectors rotation issue for dirty pixels as well

* changed -full_screen_brightness to -full_screen_gamma (which is a more correct description)

* changed -d3dfilter to be a boolean, since the other filtering modes are either obsolete or not applicable to MAME

* removed limitations on windowing position so you no longer need to be aligned on an 8-pixel boundary

* cleaned up a number of unused global variables

* improved multi-monitor support to work in GDI mode as well as in non-full-screen modes

* added missing documentation for the -screen parameter

 

Fixed some remaining errors and inconsistencies in the content and usage of MAME header files by comparing declarations against actual definitions. Removed many orphaned/duplicate declarations. Added #includes where appropriate, and moved a few declarations to another file when they were in the wrong location. [Atari Ace]

 

Removed a number of unused ROM regions. Most (but not all) of the empty ROM region warnings are now taken care of. Also uncommented/added missing undumped ROMs/XORs in the Namco and CPS2 games. [Aaron Giles]

 

More Amiga cleanups: [Aaron Giles]

* fixed dual playfield mode

* rewrote blitter code (fixes glitches in ar_bowl and others)

* changed Arcadia boot loading to use ROMtags instead of autoconfig

* swapped Kickstart 1.2 in for Arcadia BIOS (fixes ar_sdwr)

 

 

 

New games added or promoted from NOT_WORKING status

------------------------------------------------------------------

Puzzle Star [XingXing]

Marine Date [MAME32Plus]

Speed Up [Aaron Giles]

Up Scope [Mariusz Wojcieszek, Tomasz Slanina, Aaron Giles]

Greyhound Poker (Version 50.02) [Pierpaolo Prazzoli]

 

New clones added

--------------------

The Pit (Bootleg) [brian Troha]

Amidar (Bootleg) [brian Troha]

Moon Cresta (bootleg set 3) [brian Troha]

Xexex (ver AAA) [Corrado Tomaselli]

 

New games marked as GAME_NOT_WORKING

--------------------------------------------------

The Gladiator [David Haywood]

http://www.mamedev.org

 

Derivative Builds:

MAME32qa

MAMEplus!

MAME32PlusSpecial

MAME32Hp4

MAME32plus (Ash-build)

 

Dats:

MAMEinfo.dat

History.dat 1.06m

Info.dat

 

Notes:

MAME Plus! 0.105u3 2006-04-27

First, we'd like to convey appreciation for the works of XingXing in the latest pgm drivers ^^

 

* fixed M68K ASM core for encrypted games

* added save state support to 68040 FPU registers

* disabled SMS VDP Display for megatech single monitor mode

* integrated official MAME32 BIOS view with ours

* added View PCB Info to GUI [MASH]

* new image enhancement filters:

** updated HQ/LQ filters from AdvanceMAME / MAME32 More! 0.83a

** enabled all 4x filters

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