someboddy Posted May 29, 2006 Author Posted May 29, 2006 Creating models and textures with algorithms on the fly is hundred times more work than using pre made ones, so it is rarely used nowdays.
Dooz Posted May 29, 2006 Posted May 29, 2006 I was wondering why it was relaly laggy for me, but now it makes sence since everything is being generated on the fly. Really really interesting.
Shibathedog Posted June 2, 2006 Posted June 2, 2006 My theory is this Game developers arent going to use this kind of technology to make games smaller for 2 reasons A. Its hard, and takes more time, and its complicated B. Holy flocking shiz at how fast the game would be pirated and sent around to everyone with a filesize that small
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