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PREY the god of FPS


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What's all this talk about portals? Turok had portals for levels, secret items and puzzles (Weak ass puzzles mind you). If you speak of what I think you're speaking of, tis not new by any stretch of the imagination.

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It's not new tech, it's just been the first time it's been used extensively as a gameplay feature. It's also one of the few games that have dynamic portals. Other games also have portals but are restricted in movement and stuff. Actually, I feel that portals weren't used to their full potential. Hopefully they'll make some really whacked out puzzles with it in the sequel.

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