Robert Posted July 5, 2006 Share Posted July 5, 2006 SNES emulator for the GBA. >> Get it HERE. Thanks to e-lation, here is the changelog: Fixes and Features: * Fixed a critical bug with the register reads and writes (might be slower) * Improved cycle counting (again) for block move and DMA operations. * Added feature to handle mid-frame change of background offsets. (Able to see water in Super Mario World, Able to see scrolling clouds in Super Mario All Stars: Super Mario Bros, Able to see fixed status panel in Super Mario All Stars: Super Mario Bros 3, Able to see scrolling name entry in Zelda: A Link to the Past) * Fixed reading register $4212 to indicate auto-joypad read status. * Fixed writing register $4016 to reset only when the correct bit is set. * Fixed joypad registers to send joypad input only from the first controller. * Fixed HiROM mapping. * Added Mode 20/21 ROM Access Speed. * Fixed a bug with the INC/DEC opcode that was previously returning the wrong flags. (This fixes Super Mario Bros 2's glitch where the character suddenly warps to the top of the screen) * Fixed messed up colors when in 256-color palettes. * Fixed fading to use always the brightest fade color per frame * Slightly improved VRAM allocation for background graphics * Implemented Mode 7 Graphics Link to comment Share on other sites More sharing options...
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