olaf Posted July 6, 2006 Share Posted July 6, 2006 I've recently been working on a game engine in my spare (and not spare) time. At this moment in time -- the engine itself is finished -- including AI (artificial intelligence, for those not acronymically inclined). It's -- in its rawest form -- a simple RPG game engine. In its final blossoming it will be an Internet-based Microsoft Windows PC game. Now, my only problem is that I'm a horrible artist -- especially on the PC. I need an artist who can dedicate a lot of time to making graphics for me. This includes (but is not limited to): "heroes", monsters, backgrounds, and other objects/obstacles (such as trees, gold, chests, boats, etc.). Now here comes the specifications to what you will be working with. - Dual layers (floor [background, ground, etc.]/monster [sprites, etc.]) with specifiable "obstacles".- 640x480 visible area made up of 32x32 pixel tiles (300 tiles per layer)- A fully done/easy-to-use map editor -- click here to see it in action (with filler tiles) I'm pretty layed back on how I want things to look -- and am even open to the graphics artist of being fully in charge of map making, etc. Questions or comments -- ask here or e-mail me (olafcore@gmail.com). Link to comment Share on other sites More sharing options...
olaf Posted July 6, 2006 Author Share Posted July 6, 2006 bumpage Link to comment Share on other sites More sharing options...
Gryph Posted July 7, 2006 Share Posted July 7, 2006 I have no art skills but I just wanted to say good luck with this project. I look forward to its release. Link to comment Share on other sites More sharing options...
Madman Posted July 8, 2006 Share Posted July 8, 2006 Sounds interesting. Worked on such thing myself a while ago.C# ? VB .NET ?if so, GDI or DirectX ? Link to comment Share on other sites More sharing options...
Elazul Yagami Posted July 8, 2006 Share Posted July 8, 2006 I've recently been working on a game engine in my spare (and not spare) time. At this moment in time -- the engine itself is finished -- including AI (artificial intelligence, for those not acronymically inclined). It's -- in its rawest form -- a simple RPG game engine. In its final blossoming it will be an Internet-based Microsoft Windows PC game. Now, my only problem is that I'm a horrible artist -- especially on the PC. I need an artist who can dedicate a lot of time to making graphics for me. This includes (but is not limited to): "heroes", monsters, backgrounds, and other objects/obstacles (such as trees, gold, chests, boats, etc.). Now here comes the specifications to what you will be working with. - Dual layers (floor [background, ground, etc.]/monster [sprites, etc.]) with specifiable "obstacles".- 640x480 visible area made up of 32x32 pixel tiles (300 tiles per layer)- A fully done/easy-to-use map editor -- click here to see it in action (with filler tiles) I'm pretty layed back on how I want things to look -- and am even open to the graphics artist of being fully in charge of map making, etc. Questions or comments -- ask here or e-mail me (olafcore@gmail.com). <{POST_SNAPBACK}> olaf, if you're really interested, contact a member called Akane on my forums...s/he (no one really knows) is an EXCELLENT artist and Sprite artist. Link to comment Share on other sites More sharing options...
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