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SDLMAME 0.107_2 released


Robert

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SDLMAME 0.107_2

 

0.107 went off largely without a hitch, so I can devote _u2 to genuine enhancements people have asked for, mostly.

 

What’s new?

 

* Fixed compile problems on Win32 and x86-64 Linux

* Mouse capture added. This means that if the mouse is active to control a game and you’re in windowed mode, the mouse pointer will now disappear and be stuck inside the MAME window any time MAME is not paused. This duplicates the behavior of Windows MAME and makes mouse control far more usable

* “Fast forward” feature added. Now instead of having to toggle F10, you can make MAME go as fast as possible by simply holding down the “Page Down” key. This is great for e.g. DECO Cassette games with long loading or POST times.

>> Get it HERE.

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