AndymaN Posted August 5, 2006 Share Posted August 5, 2006 Where in the folders can I find my ghost? I have three, but I can't tell the differences in their names. Link to comment Share on other sites More sharing options...
BlackKnight Posted August 5, 2006 Share Posted August 5, 2006 Each character has a number associated with them. My Bruce is PLAYER25.GHO For example Bruce is 25, Dragunov is 32. I don't know the others though- you'll have to experiment or look for a list. Link to comment Share on other sites More sharing options...
AndymaN Posted August 6, 2006 Share Posted August 6, 2006 Oh I see, where are you guys uploading them? Link to comment Share on other sites More sharing options...
L.S.D Posted August 6, 2006 Share Posted August 6, 2006 Nono. There are 3 folders for ghosts. Your own ghosts folder will end with M.Input friends' folder at the folder end with ghostFFor downloaded pack from Namco, it is at GHOSTA. Also, when you put the other people's ghosts, you need to make sure it is in PERSONXX.GHO with XX can be from 00 to33 (yep, 34 is the max) Hope this helps. Link to comment Share on other sites More sharing options...
L.S.D Posted August 6, 2006 Share Posted August 6, 2006 Oh, and here is my Dragunov (Dragon Lord) and Jack-5 (Warrior)LSD.zip Link to comment Share on other sites More sharing options...
028 Posted August 7, 2006 Author Share Posted August 7, 2006 hot damn Dragon Lord, that’s pretty slick man, still a crappy 1st dan for my ass. I just can't get the timing down for the damn combos or multi hit moves. my fingers aren't fast enough i guess. but here’s a question. it seems that most of the success these ghost have against me is with a launcher hit (a hit that tosses me into the air) then it's a string of juggling hits. how can i get out or avoid excess damgae when i'm in the air? i know the best defense is to avoid the initial hit, but hot damn man. at least with soulcalibur i can control the direction i float and avoid stuff. any tips for the noob. Link to comment Share on other sites More sharing options...
i l l m a t i c Posted August 7, 2006 Share Posted August 7, 2006 finally got the divine fist rank for julia, i just wasted my whole time playing arcade mode, when I could easily beaten tekken dojo to get it... Link to comment Share on other sites More sharing options...
L.S.D Posted August 8, 2006 Share Posted August 8, 2006 hot damn Dragon Lord, that’s pretty slick man, still a crappy 1st dan for my ass. I just can't get the timing down for the damn combos or multi hit moves. my fingers aren't fast enough i guess. but here’s a question. it seems that most of the success these ghost have against me is with a launcher hit (a hit that tosses me into the air) then it's a string of juggling hits. how can i get out or avoid excess damgae when i'm in the air? i know the best defense is to avoid the initial hit, but hot damn man. at least with soulcalibur i can control the direction i float and avoid stuff. any tips for the noob.<{POST_SNAPBACK}>you ave answer it yourself! avoid the initial hit! Oh, i managed to get Dragunov to Divini Fist too. Now working on Jack-5 Link to comment Share on other sites More sharing options...
BlackKnight Posted August 8, 2006 Share Posted August 8, 2006 Yeh the bad or good thing about the Tekken 5 series, depending on who you are, is the juggling system. Get tossed, and youre screwed. My characters have juggles which do roughly 50% if you pull them off... which is ridiculous however you look at it. On ghosts... my Bruce is now Tekken Lord.. 2 more to go , and I have a Dragunov at Lone Wolf. I'll post them when they're both Divine Fists. Link to comment Share on other sites More sharing options...
Wizard Posted August 8, 2006 Share Posted August 8, 2006 Yeh the bad or good thing about the Tekken 5 series, depending on who you are, is the juggling system. Get tossed, and youre screwed. My characters have juggles which do roughly 50% if you pull them off... which is ridiculous however you look at it. On ghosts... my Bruce is now Tekken Lord.. 2 more to go , and I have a Dragunov at Lone Wolf. I'll post them when they're both Divine Fists.<{POST_SNAPBACK}>LOL CHRISTIE GROUND RAPE XDXDXDXDXD Link to comment Share on other sites More sharing options...
L.S.D Posted August 8, 2006 Share Posted August 8, 2006 Yeh the bad or good thing about the Tekken 5 series, depending on who you are, is the juggling system. Get tossed, and youre screwed. My characters have juggles which do roughly 50% if you pull them off... which is ridiculous however you look at it. On ghosts... my Bruce is now Tekken Lord.. 2 more to go , and I have a Dragunov at Lone Wolf. I'll post them when they're both Divine Fists.<{POST_SNAPBACK}>LOL CHRISTIE GROUND RAPE XDXDXDXDXD<{POST_SNAPBACK}>Are you drunk again? Link to comment Share on other sites More sharing options...
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