Robert Posted August 3, 2006 Share Posted August 3, 2006 http://mamedev.org 0.107u2--------- MAMETesters Bugs Fixed---------------------------savestate0104u7ora [Adam Bousley]ripoff097gre [Adam Bousley]cuebrckj0104u2gra_fix [Canim] Source Changes------------------Massive cleanup/fixing of 16-bit Sega drivers: [AWJ] * many corrections to descriptive set names, adding revision letters, cabinet types, etc. * fixed many DIP switches and added PORT_DIPLOCATION support * adjusted min/max values for analog controls to improve response * fixed button ordering between System 16A/B * cleaned up a number of ROM names and fixed some incorrect guesses * some cleanup of turbo.c as well * fixed visible area in Hang-On hardware * actually disabling 8751 in games that have a fake replacement * hooked up 8255 PPI correctly now that it has mode 2 support * fixed behavior of NMI line in later sega sound boards * fixed addressing in the SegaPCM sound system * some hardware/documentation cleanup Some cleanups in the new UI/video code to make MESS happy. [Nathan Woods] Added macros to prevent use of strcasecmp and strncasecmp for better cross-platform compatibility. [Nathan Woods] Connected unimplemented opcode $01 on the 6809 core. [Antoine Mine] Implemented CNT pin and some serial features of the 6526 CIA chip. [Nathan Woods] Mapped service button in slammast. [Canim] Fixed bug in 8039 CPU handling of A11 latch. [Aaron Giles] Rewrote Zaxxon driver from the schematics. This is still a WIP (not finished yet): [Aaron Giles] * correct clock speeds and video timing * complete memory maps * connected universal sound board to Ixion and Razmataz * simplified video code and merged common cases together * palette derived from resistor weights * background positioning still a little off Added service_coin_lockout_w() to lockout service coins. [Aaron Giles] Added MDRV_SCREEN_RAW_PARAMS() which lets you specify a pixel clock, horizontal, and vertical video timing values in place of the usual screen size, visible area, refresh rate, and VBLANK timing values. [Aaron Giles] Fixed bug that prevented save/restore from working in the UI. [Aaron Giles] Changed mode selection logic so that refresh is weighted more strongly when picking a mode. This allows you to specify -resolution 0x0@60 to force MAME to pick a 60Hz screen refresh while allowing it to choose the best resolution. [Aaron Giles] New clones added--------------------Viper Phase 1 (World, New Version) [Corrado Tomaselli]Wonder Boy in Monster Land (Galaxy Electronics English bootleg)Gals Panic II (Asia) [Patrik Styrnell] Link to comment Share on other sites More sharing options...
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