Jump to content

CAPCOM CPS1 Emulator for PSP beta 3


Robert

Recommended Posts

Yes another update to this unique emulator.

 

Get it HERE.

 

Two completely different changelogs were found, take your pick!

 

* Because the command list was not read, correction.

 

* Because operativity of [huairuburauza] deteriorates rather, zip which is added with 0.4 it abolished the title_x.sys display function of the game which was compressed.

 

* Usual it is thing, but you think that there is no compatibility of save state. Because you think, that each time it modifies to formal edition, in the future you do not write.

Changelog thanks to Emulation4ever.

 

 

* Added Autofire option

* Modified the calculation method of the pallet

* Correctied the interruption processing of CPU

* Sprite drawing processing somewhat modified

* With game and pang3 of QSOUND, when ending SRAM is not retention and correcting the bug which has been read

* In order volume of the game of QSOUND generally with any game to become same, you adjust

* Corrected the dip switch of megaman/rockmanj

* Reduced executable file size

* C68K in the midst of optimization. (Unfinished)

Changelog thanks to e-lation.
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...