Robert Posted August 16, 2006 Share Posted August 16, 2006 SNES emulator for the GBA Notes: v0.26 ----- Fixes and Features: - Fixed a small bug in the debug version, as the horizontal cycles was not showing up correctly. - Fixed transparency so that it is disabled if the register $2130 disables all color math. (Fixes the screw up in Aladdin) - Fix code skip for WAI/STP/WDM instructions so that if the player does not enable HDMA through the Snezziboy configuration, then the code skip selects the fastest skipping mode. - Fixed a critical bug in the mechanism that supports the intra-frame update of background scroll position. The bug, which crashes the emulator at worst, or screws up some layers at best, only occurs after about 65535 SNES frames have been completely rendered, or roughly 18 minutes into gameplay, assuming the game runs at full 60 fps without slowdown. >> Get it HERE. Link to comment Share on other sites More sharing options...
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