Robert Posted August 30, 2006 Posted August 30, 2006 Sega Saturn emulator opengl video core:* Added polygons that use a palette. software video core:* Added scaled sprites with clipping and flipping.* Full screen mode now working correctly.* Added correct support for vdp2 resolutions other than 320x224.* Fixed compilation issue on big endian systems.* Added function to software renderer for fetching width/height of the display buffer* Memory leak when clearing VDP1 frame buffer fixed. linux port:* Added autostart and fullscreen command line switches.* Fixed a bug that was causing the emulator to sometimes start in using PAL timing.* Added an option to choose the peripheral interface at configure time.* Started to move the gtk controls code into a proper peripheral core.* Added code so software renderer can be used without OpenGL.* Added --without-opengl switch to configure script to prevent OpenGL detection.* Resizing is now enabled when using software renderer and opengl. macos port:* Fixed a bug that was causing the emulator to sometimes start in using PAL timing.* Some fixes to carbon interface (preferences should works now). windows port:* Fixed a bug that was causing the emulator to sometimes start in using PAL timing.* Added shortcuts to the Yabause website, forum, donation page, and the submit bug page to the main menu.* Added About dialog. general:* Fixed a potential issue when enabling/disabling auto frameskipping.>> Get it HERE Thanks to emulation4ever for the changelog!
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