Robert Posted September 28, 2006 Share Posted September 28, 2006 TG16/PCE emulator 2006/09/28 0.68 released - The tone quality of the "PSG noise sound" was modeled on a real machine. - The volume balance of "PSG noise sound" was thoroughly modeled on a real machine. - The tone quality of the sampling sound of the wave memory sound (drum and voice) has been improved more. - The reproduction processing of the CD-DA sound source was modeled on a real machine. When "Wizardry I&II" was played, the CD-DA came to be played from continuation as well as a real machine at the switch of CD-DA and PSG.) - Speed & Timing was modeled on a real machine more. (When "Rastan Saga II" was played, the problem that the screen uncommonly falls into disorder was solved.) - When "Ankoku Densetsu (The Legendary Axe 2)" was played, movement was slow (it is "Mossari" in Japanese language) after the pause(select button), was solved.>> Get it HERE. Link to comment Share on other sites More sharing options...
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