Jump to content

No$GBA 2.3a released


Robert

Recommended Posts

GBA/NDS emulator

 

4th November 2006 - version 2.3a

 

- nds/help: nds-bitmaps can be wrapped (that unlike gba-bitmaps) (thanks remi)

- nds/video: emulates optional wrap-around (area overflow) for nds bitmap-modes

- nds/video: emulates read-only 2d-engine-b ports as read-only (thanks remi)

- nds/3d: texture transformation mode 1 supports negative m[8,9,12,13] values

- nds/3d/boxtest: fast onscreen pre_check on any of all 8 coordinates of box

- nds/3d/boxtest: fast offscreen pre_check on all 8 coordinates of whole-box

- nds/3d/boxtest: fast offscreen pre_check on all 4 coordinates of box-face

- video/speedup: faster bg drawing when special effects disabled (blend/bright)

- reg/home: moved all users to usa, avoids paypal-german-language-service (remi)

- reg/full: new parity and decrypt.jpg encryption by headless marching soldiers

- reg/full: discontinued free nds-updates for older (than 12 months) gba-users

- reg/full: registration tool auto-generates invoices for commercial users

- reg/home: new file-ext .key (some servers now declare .bin as potential virus)

- sync: forces machine_switch on retrace, forces to be 1st machine after retrace

- gui/f1_key: HELP_FORCEFILE instead HELP_CONTENTS (preserves current chapter)

- webpage: added donate buttons on gba,msx,cpc,nes,2k6,zx8,c64 freeware pages

- email: new email address - please do NOT put it online - due to spam problems

- nds/3d: bug-fixed GX "nop" command (to have 0 parameters, instead 1 parameter)

- emu/help: described + emulated gba/nds7 dummy cp14-icebreaker (prefetch data)

- nds/cpu: emulates cp15 ctrl bit15 (pre-v5 ldr/ldm/pop pc.bit0=thumb disabled)

- cpu: emulates/ignores misaligned r15 in LDM [Rb],r15 (with optional warning)

- nds/help: added some basic specs on DS Memory Timings (in DS Various chapter)

- nds/3d: bugfixed texture transform (imul_op=64bit, instead imul_eax,op=32bit)

- cpu: emulates empty rlist (load/store r15 on ARMv4, Rb=Rb+/-40h on ARMv4/v5)

- cpu: emulates writeback-base-included-in-rlist (for all stm/ldm/v4/v5/tmb/arm)

- cpu/help: added info on invalid rlist's for ARMv4/v5 THUMB/ARM LDM/STM opcodes

- cpu: bugfixed arm9 q(d)add/sub (xor 7fffffffh instead 7ffffffh, one more f)

- nds/sound: emulates sound output speaker routing and speaker stereo panning

- nds/sound: emulates sound-hold (freezes output until hold=0 or next re-start)

- nds/sound: optionally mono output, optionally disabled, on machine 1 only

- nds/sound: allows "dumb loops" when reading non-irq-timed sound status regs

- nds/sound/help: described hold flag (can't hold on restart, apparently bugged)

- nds/sound/help: described the two different ch(a)+ch(B) addition outputs

- nds/sound/help: described capture errors (both negative and overflow bugs)

- nds/sound: emulates minmax clipping, fully emulates all sound capture errors

- gba/sound: fixed small ch4 glitch (occured when only one stereo side was on)

- gba/sound: bugfix: recurses channel 3 wave ram bank number/bank size changes

- gba/sound: emulates minmax clipping, corrected channel-volume vs bias-volume

- gba/nds/sound/help: rev-engineered Max Output Levels (psg/pcmfifo/bias/clip)

- nds/sound: emulates capture (routing, adding, mixing, rounding, clipping, etc)

- nds/sound: emulates sound loop+length and high accuracy frequency timings

- nds/gba-slot/bugfix: memadr_sram (instead nnn=0Eh) (thanks Chow Kim Foong)

- nds/sound/help: corrected sample frequency, explained length/loop registers

- nds/sound: emulates channel volume, channel volume shift, master volume, bias

- nds/sound: emulates pcm8, pcm16, adpcm, psg wave/duty, psg noise formats

- nds/sound: emulates all write-only sound ports as such (reads as 00000000h)

- nds/sound/no$fmw/emu: initializes bias=200h (as done by original firmware)

- nds/sound: nds_sb_generate_sample invoked by NDS7 (not NDS9) as sound master

- nds/bugfix: fixed arm9 halfmul opcodes (accidently exchanged opcode lsbs/msbs)

- debug/disass: fixed smulxy opcode (showed up as "smmuxy" instead of "smulxy")

- nds/sound/help: described SOUNDCNT bits 8-11 (final audio output selection)

>> Get it HERE (at bottom of page).

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...