Robert Posted January 20, 2007 Share Posted January 20, 2007 GBA and NDS emulator 20 January 2007 - version 2.3b - gba/snd: snd_on_off 60h-81h non-writeable while disabled with optional warning- gba/snd: fixed snd_on_off (resets only 60h-81h, not 82h-83h) (thanks ludvig)- gba/help: described nr52/snd_on_off affected registers (60h-81h reset to zero)- gba/help: added noise random generator specs (gba psg channel 4, poly counter)- snap/sav: uses new "save_chunks" function (instead separate snapdat_write's)- snap/sav: RLU-encoder/decoder supports long-same regions (code 80h dta8 len16)- snap/sav-loader: re-allows old/smaller 64K sram/liff blocks (pre 128K flash)- snap/sav-loader: raised gba-max liff/sram_siz for to 128K (for new FLASH type)- snap/sav-loader: replaced fixed "liff/sram_siz" by variable "memsiz_sram/liff"- snap/sav-loader: skips unknown blocks by file-entry (rather by expected entry)- gba/help: new Backup IDs chapter (library ID strings, thanks pocketheaven faq)- gba/backup: detects 128kbyte FLASH backup (reportedly uses ID "FLASH1M_Vnnn")- gba/backup: emulates bankswitched 128kbyte FLASH backup memory (not tested)- gba/add-on: emulates gba solar sensor (currently fixed level) (boktai, momov)- gba/add-on: emulates gba-cart real time clock (rtc) (boktai, thanks momov)- gba/multiplay: refixed slave machine bios-loading (missing v2.2 mount_system)- nds/sound: precalculates sample rate timing (for some/minor emulation speedup)- nds/backup/help: added description of the new eeprom/flash/fram backup types- nds/backup: new: None, EEPROM 8K, EEPROM 64K, FLASH 256K, FLASH 512K, FRAM 32K- nds/3d: uses pixelformat with alpha (if supported, ie. not by generic driver)- nds/3d: above alpha untested - disabled by default - see setup: 3D Rear Alpha- nds/3d: added warning on 3D access with powcnt bit2-3 disabled (thanks anders)- nds/snd: fixed hang-up on uninitialized sound frequency (thanks damian yerrik)- nds/3d: loads opengl on any opengl-call (not only on swap buffers) (anders)- cpu/help: added notes on mis-aligned ldrd/strd (cpu memory alignments chapter)- cpu/detail: emulates mis-aligned ldrd/strd (clips lower 2 bits) (not 3 bits)- cpu/bugfix: fixed ldrd/strd bugged alignment warning (thanks anders norlander)- winxp/xboo: nocashio install bugfix: added "system32\" in CreateService param- winxp: supports Alt+key combinations (VK_LMENU instead of unsupported VK_MENU)- internal: sorted/re-arranged nds variables (for future nds snapshot support)- setup: changed color/depth settings: re-applies nds_color_xlat (backlights)- web/paypal: fixed missing CRLF between "=" / "-----END PKC" (thanks francesco)- nds/directboot: puts nds7_bios_crc and user_settings_base in RAM (as by BIOS)- nds/3d: cleanup: unloads opengl library (if loaded) on exit- nds/3d: uses win31-style upside-down-images (required for nvidia geforce)- nds/help: new chapter on accessing gba-slot/gba-carts in ds-mode (clks/addr)- gba/help: new chapter on gba cart real time clock (rtc) (used in boktai)- gba/help: new chapter on gba cart solar sensor (boktai, thanks momov for cart)- gba/help: new chapter on gba cart rom-chip 4bit io port (used in boktai)- gba/help: added backup eeprom chip names 9853 (mario), and 9854 (boktai)- nds/directboot: stores RomChipID in RAM (as by BIOS) (verified by newer games)- nds/bugfix: hwreset memclear includes nds7 I/O region (older version didn't)- gba/help: added note on ZERO-padded titles in cart-header (eg. in boktai)- gba/help: fixed joybus entrypoint in gba-cart-header summary (E0h instead E4h)Source / Download Link to comment Share on other sites More sharing options...
Agozer Posted January 20, 2007 Share Posted January 20, 2007 Excellent. I was waiting for a new version. Link to comment Share on other sites More sharing options...
GodPigeon Posted January 20, 2007 Share Posted January 20, 2007 Would this happen to be the best verion of a GBA emulator??? I Have Visual Boy Advance, I try to Play Monster House but the sound is Bad, and they Picture is really skippy. Link to comment Share on other sites More sharing options...
Agozer Posted January 20, 2007 Share Posted January 20, 2007 Would this happen to be the best verion of a GBA emulator??? I Have Visual Boy Advance, I try to Play Monster House but the sound is Bad, and they Picture is really skippy.I prefer VBA for GameBoy Advance emulation. kode54's build are flocking awesome. No$Gba strictly for GameBoy and Nintendo DS emulation. Best NDS emulator out there. Link to comment Share on other sites More sharing options...
Mooney Posted January 21, 2007 Share Posted January 21, 2007 I prefer VBA for GameBoy Advance emulation. kode54's build are flocking awesome. No$Gba strictly for GameBoy and Nintendo DS emulation. Best NDS emulator out there.How does this release measure up against DeSmuME v0.5, in your opinion? Oh, and don't you need the NDS BIOS for NDS emulation to work (with No$GBA, that is)? Link to comment Share on other sites More sharing options...
Agozer Posted January 21, 2007 Share Posted January 21, 2007 From the test I've made, I'd say that No$gba is better than DSEmuME. No$Gba requires the NDS BIOS and encrypted roms. Biosnds7.rom and Biosnds9.rom are needed at the very least; firmware.bin also preferable, since certain games will only boot when the firmware (NDS smenu) is present. Link to comment Share on other sites More sharing options...
GodPigeon Posted January 22, 2007 Share Posted January 22, 2007 Would this happen to be the best verion of a GBA emulator??? I Have Visual Boy Advance, I try to Play Monster House but the sound is Bad, and they Picture is really skippy.I prefer VBA for GameBoy Advance emulation. kode54's build are flocking awesome. No$Gba strictly for GameBoy and Nintendo DS emulation. Best NDS emulator out there. Yea i upgraded to the Lates VBA and it is good. I love the Speed button. Good for RPGS when they talk alot Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now