Robert Posted January 25, 2007 Share Posted January 25, 2007 http://mamedev.org/ 0.111u5---------- MAMETesters Bugs Fixed------------------------------bitmapalloccore0111u4red [Aaron Giles]8080bw0111u4red [Zsolt Vasvari]sidvoice0111u4ora [Nathan Woods]pyramid0111u4red [James Wallace]dragngun0111u3gra [Canim]mitchelc0111u3gra [Luigi30]lockload0111u3gra [Canim]cobracom0111u3ora [Canim] Source Changes--------------------Fixed a 6502 register naming bug, and fixed a size bug in the SC61860 disassembler. [Nathan Woods] Added built-in overlay layout for Crash. [Mr. Do] Added save state support to Gyruss. [buddabing] Fixed missing sound interfaces from the MESS sound core merge. [Nathan Woods] Fixed several duplicated global variable names, removed unreferenced items from header files, and added header files for several drivers. [Atari Ace] Changed debug console code to use auto_malloc and to detect attempts at registering callbacks after initialization time. [Nathan Woods] Fixed kof2003 bootleg code to work on big-endian systems. [R. Belmont] Centralized some common Windows utility routines in new module winutil.c. [Nathan Woods] Cleaned up a few drivers to use input_port_dword_*_r. [smf] Cleaned up memory maps in the MPU4 and BFM drivers. Redesigned the MPU4 code so that the DRIVER_INIT only needs to take an address in the ROM for the lookup table for CHR generation to be done. [James Wallace] Updated built-in expat code to version 2.0. [Atari Ace] Fixed sound samples in Indian Battle. [Zsolt Vasvari] Added state saving to mhavoc. Also fixed sparkling vectors so slowdowns and vector list overflows can be expected. It looks much nicer, though. [Mathis Rosenhauer] Removed XORs from almost all CPS2 games in place of proper emulation of the encryption. [Nicola Salmoria] Added an assertion to prevent usage of pia_set_input_[a|b]() when input reading callbacks are specified. [Nathan Woods] Fixed flip screen switch and changed COIN3 to SERVICE1 in the contra.c driver. [Canim] Cleand up and fixed DIP switches and inputs for the nmg5 driver. [stephh] Rewrote Z80 interrupt handling to avoid a bad bug in the post-EI interrupt signalling. [Aaron Giles] Added documentation to the esd16, afega, cave, unico, vamphalf, and yunsun16 drivers. [brian Troha] Changed behavior in chdman so that a 0 sector size means the default. [Aaron Giles] Updated several video drivers (amiga, n64, ppu2c0x, psx, stvvdp2, tia, v9938) to use the new BITMAP_ADDR* macros instead of using the line[] array. [Nathan Woods] Some additional Midway 8080 B&W driver fixes: [Zsolt Vasvari] - added PORT_CONDITION where needed - added PORT_CONFNAME entries to the 3 baseball games and Space Invaders - save state support for all games - fixed typo and a bug with the Sea Wolf lamps Fixed a minor problem with sound clipping in the s14001a. [Lord Nightmare] Fixed PRNG noise in the TMS5110/5220 code and added signal wrapping to match the patent. [Lord Nightmare] Cleaned up usage of auto_bitmap_alloc() now that it is guaranteed not to fail. [Aaron Giles, Atari Ace] Added sound effects emulation to the Berzerk driver. [Aaron Giles] Fixed font aspect ratio on non-1:1 resolutions. [Aaron Giles] Added mechanism to cache a binary format of BDF fonts for improved loading speed. Also added a bit of progress when loading huge BDF fonts so that you know what's happening. [Aaron Giles] Removed gross TMS9928a configuration in place of more standard techniques. Updates the Cliffhanger and sg1000a drivers accordingly. [Aaron Giles] Added support for the custom Badlands commands to the LD-V1000 emulation. [Aaron Giles] New games added or promoted from NOT_WORKING status----------------------------------------------------------------------Dream World [David Haywood, Guru] New clones added----------------------Multi 5 / New Multi Game 5 (Earlier) [brian Troha]Bubble Bobble (bootleg with 68705) [David Haywood]Super Street Fighter II (World 930911) [Nicola Salmoria]Super Street Fighter II (Japan 930911) [Nicola Salmoria]Dungeons & Dragons: Tower of Doom (Euro 940113) [Nicola Salmoria]Super Street Fighter II Turbo (USA 940323) [Nicola Salmoria]Armored Warriors (Euro 941024) [Nicola Salmoria]Alien vs. Predator (Hispanic 940520) [Nicola Salmoria]Cyberbots: Fullmetal Madness (Euro 950424) [Nicola Salmoria]Marvel Super Heroes (Euro 951024) [Nicola Salmoria]Marvel Super Heroes (Japan 951117) [Nicola Salmoria]Marvel Super Heroes (Brazil 951117) [Nicola Salmoria]Vampire Hunter: Darkstalkers' Revenge (Japan 950307) [Nicola Salmoria]Street Fighter Alpha: Warriors' Dreams (Euro 950627) [Nicola Salmoria]19XX: The War Against Destiny (Japan 951225) [Nicola Salmoria]Dungeons & Dragons:Shadow over Mystara (Euro 960223) [Nicola Salmoria]Dungeons & Dragons:Shadow over Mystara (Euro 960208) [Nicola Salmoria]X-Men Vs. Street Fighter (Euro 961004) [Nicola Salmoria]Capcom Sports Club (Hispanic 970722) [Nicola Salmoria]Marvel Super Heroes Vs. SF (Euro 970625) [Nicola Salmoria]Marvel Super Heroes Vs. SF (Japan 970625) [Nicola Salmoria]Marvel Super Heroes Vs. SF (Hispanic 970625) [Nicola Salmoria]Marvel Super Heroes Vs. SF (Brazil 970827) [Nicola Salmoria]Marvel Super Heroes Vs. SF (Brazil 970625) [Nicola Salmoria]Vampire Hunter 2 (Japan 970929) [Nicola Salmoria]Vampire Savior (Hispanic 970519) [Nicola Salmoria]Marvel Vs. Capcom (Euro 980112) [Nicola Salmoria]Marvel Vs. Capcom (Asia 980123) [Nicola Salmoria]Marvel Vs. Capcom (Hispanic 980123) [Nicola Salmoria]Marvel Vs. Capcom (Brazil 980123) [Nicola Salmoria]Street Fighter Alpha 3 (Brazil 980629) [Nicola Salmoria]Street Fighter Zero 3 (Asia 980904) [Nicola Salmoria]Vs. Super Mario Bros. (alt) [Lord Nightmare] New games marked as GAME_NOT_WORKING-------------------------------------------------------Two Minute Drill [David Haywood]Super Don Quix-ote [Ernesto Corvi] Link to comment Share on other sites More sharing options...
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