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Mame v0.111u5, Intermediate update!


Robert

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http://mamedev.org/

 

0.111u5

----------

 

MAMETesters Bugs Fixed

------------------------------

bitmapalloccore0111u4red [Aaron Giles]

8080bw0111u4red [Zsolt Vasvari]

sidvoice0111u4ora [Nathan Woods]

pyramid0111u4red [James Wallace]

dragngun0111u3gra [Canim]

mitchelc0111u3gra [Luigi30]

lockload0111u3gra [Canim]

cobracom0111u3ora [Canim]

 

 

Source Changes

--------------------

Fixed a 6502 register naming bug, and fixed a size bug in the SC61860 disassembler. [Nathan Woods]

 

Added built-in overlay layout for Crash. [Mr. Do]

 

Added save state support to Gyruss. [buddabing]

 

Fixed missing sound interfaces from the MESS sound core merge. [Nathan Woods]

 

Fixed several duplicated global variable names, removed unreferenced items from header files, and added header files for several drivers. [Atari Ace]

 

Changed debug console code to use auto_malloc and to detect attempts at registering callbacks after initialization time. [Nathan Woods]

 

Fixed kof2003 bootleg code to work on big-endian systems. [R. Belmont]

 

Centralized some common Windows utility routines in new module winutil.c. [Nathan Woods]

 

Cleaned up a few drivers to use input_port_dword_*_r. [smf]

 

Cleaned up memory maps in the MPU4 and BFM drivers. Redesigned the MPU4 code so that the DRIVER_INIT only needs to take an address in the ROM for the lookup table for CHR generation to be done. [James Wallace]

 

Updated built-in expat code to version 2.0. [Atari Ace]

 

Fixed sound samples in Indian Battle. [Zsolt Vasvari]

 

Added state saving to mhavoc. Also fixed sparkling vectors so slowdowns and vector list overflows can be expected. It looks much nicer, though. [Mathis Rosenhauer]

 

Removed XORs from almost all CPS2 games in place of proper emulation of the encryption. [Nicola Salmoria]

 

Added an assertion to prevent usage of pia_set_input_[a|b]() when input reading callbacks are specified. [Nathan Woods]

 

Fixed flip screen switch and changed COIN3 to SERVICE1 in the contra.c driver. [Canim]

 

Cleand up and fixed DIP switches and inputs for the nmg5 driver. [stephh]

 

Rewrote Z80 interrupt handling to avoid a bad bug in the post-EI interrupt signalling. [Aaron Giles]

 

Added documentation to the esd16, afega, cave, unico, vamphalf, and yunsun16 drivers. [brian Troha]

 

Changed behavior in chdman so that a 0 sector size means the default. [Aaron Giles]

 

Updated several video drivers (amiga, n64, ppu2c0x, psx, stvvdp2, tia, v9938) to use the new BITMAP_ADDR* macros instead of using the line[] array. [Nathan Woods]

 

Some additional Midway 8080 B&W driver fixes: [Zsolt Vasvari]

- added PORT_CONDITION where needed

- added PORT_CONFNAME entries to the 3 baseball games and Space Invaders

- save state support for all games

- fixed typo and a bug with the Sea Wolf lamps

 

Fixed a minor problem with sound clipping in the s14001a. [Lord Nightmare]

 

Fixed PRNG noise in the TMS5110/5220 code and added signal wrapping to match the patent. [Lord Nightmare]

 

Cleaned up usage of auto_bitmap_alloc() now that it is guaranteed not to fail. [Aaron Giles, Atari Ace]

 

Added sound effects emulation to the Berzerk driver. [Aaron Giles]

 

Fixed font aspect ratio on non-1:1 resolutions. [Aaron Giles]

 

Added mechanism to cache a binary format of BDF fonts for improved loading speed. Also added a bit of progress when loading huge BDF fonts so that you know what's happening. [Aaron Giles]

 

Removed gross TMS9928a configuration in place of more standard techniques. Updates the Cliffhanger and sg1000a drivers accordingly. [Aaron Giles]

 

Added support for the custom Badlands commands to the LD-V1000 emulation. [Aaron Giles]

 

 

New games added or promoted from NOT_WORKING status

----------------------------------------------------------------------

Dream World [David Haywood, Guru]

 

 

New clones added

----------------------

Multi 5 / New Multi Game 5 (Earlier) [brian Troha]

Bubble Bobble (bootleg with 68705) [David Haywood]

Super Street Fighter II (World 930911) [Nicola Salmoria]

Super Street Fighter II (Japan 930911) [Nicola Salmoria]

Dungeons & Dragons: Tower of Doom (Euro 940113) [Nicola Salmoria]

Super Street Fighter II Turbo (USA 940323) [Nicola Salmoria]

Armored Warriors (Euro 941024) [Nicola Salmoria]

Alien vs. Predator (Hispanic 940520) [Nicola Salmoria]

Cyberbots: Fullmetal Madness (Euro 950424) [Nicola Salmoria]

Marvel Super Heroes (Euro 951024) [Nicola Salmoria]

Marvel Super Heroes (Japan 951117) [Nicola Salmoria]

Marvel Super Heroes (Brazil 951117) [Nicola Salmoria]

Vampire Hunter: Darkstalkers' Revenge (Japan 950307) [Nicola Salmoria]

Street Fighter Alpha: Warriors' Dreams (Euro 950627) [Nicola Salmoria]

19XX: The War Against Destiny (Japan 951225) [Nicola Salmoria]

Dungeons & Dragons:Shadow over Mystara (Euro 960223) [Nicola Salmoria]

Dungeons & Dragons:Shadow over Mystara (Euro 960208) [Nicola Salmoria]

X-Men Vs. Street Fighter (Euro 961004) [Nicola Salmoria]

Capcom Sports Club (Hispanic 970722) [Nicola Salmoria]

Marvel Super Heroes Vs. SF (Euro 970625) [Nicola Salmoria]

Marvel Super Heroes Vs. SF (Japan 970625) [Nicola Salmoria]

Marvel Super Heroes Vs. SF (Hispanic 970625) [Nicola Salmoria]

Marvel Super Heroes Vs. SF (Brazil 970827) [Nicola Salmoria]

Marvel Super Heroes Vs. SF (Brazil 970625) [Nicola Salmoria]

Vampire Hunter 2 (Japan 970929) [Nicola Salmoria]

Vampire Savior (Hispanic 970519) [Nicola Salmoria]

Marvel Vs. Capcom (Euro 980112) [Nicola Salmoria]

Marvel Vs. Capcom (Asia 980123) [Nicola Salmoria]

Marvel Vs. Capcom (Hispanic 980123) [Nicola Salmoria]

Marvel Vs. Capcom (Brazil 980123) [Nicola Salmoria]

Street Fighter Alpha 3 (Brazil 980629) [Nicola Salmoria]

Street Fighter Zero 3 (Asia 980904) [Nicola Salmoria]

Vs. Super Mario Bros. (alt) [Lord Nightmare]

 

 

New games marked as GAME_NOT_WORKING

-------------------------------------------------------

Two Minute Drill [David Haywood]

Super Don Quix-ote [Ernesto Corvi]

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