Jump to content

Recommended Posts

Posted
actually it was the other way around. 2D characters on 3D backgrounds.

Not really. Not in the majority of Square's games anyway

Posted

Isometric was a way to give everything pusedo-3d look!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...