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MAME 0.112u2 Released!


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0.112u2

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MAMETesters Bugs Fixed

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analog0112u1gra [Derrick Renaud]

UItext0112u1yel [Aaron Giles]

layout0112u1gre [Aaron Giles]

pinbo0112u1gre [Aaron Giles]

 

 

 

Source Changes

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Improved the cidelsa driver: [Curt Coder]

- rewrote the cdp1802 cpu emulation as a state machine

- fixed Draco dips and inputs (what a strange game!)

- added NVRAM to Destroyer/Draco (Altair has no battery on the PCB)

- fixed some clocks

 

Fixed mapping of spaceship controls in spcenctr. [Canim]

 

Removed the inclusion of unnecessary header files across the project. [Atari Ace]

 

Added discrete filters to the new Namco 54xx sound effects. Also implemented filters for the 52xx sound effects in preparation for future changes. [Derrick Renaud]

 

Added pause support to the output system: [bob Seidel]

- added "pause" message through the Output system to let clients know when MAME is paused

- the state of an item is now sent when the item is first created

- updated ledutil to use the pause state

 

Added cocktail mode and DIP locations to the Millipede driver. [Mike Haaland]

 

Many more CPS2 keys added. Removed all XORs and support for them from MAME. [Nicola Salmoria, Andreas Naive]

 

Fixed regression in the ar_xeon driver sprites. [Ernesto Corvi]

 

Kaneko driver improvements:

- bloodwar: [Gary Walkling, Sebastien Volpe]

* protection data extracted, still needs to be verified

* collision detection simulation thanks to tests on real board

- bonkadv: [Guru, Sebastien Volpe]

* protection data fully verified: corrects tilemap colors in levels 2 and 3

* correct implementation of MCU command 43

 

Fixed behavior of MOVEC instruction on later 680x0 chips, and in the disassembler. [Ernesto Corvi]

 

Properly idenitified sound ROMs for Altered Beast set 2. [brian Troha]

 

Fixed bad bits in a couple of FD1094 keys. [Aaron Giles]

 

Fixed bug in debugger that caused incorrect end offsets to be computed on CPUs with an address shift. [Ville Linde]

 

Moved some additional pieces of core functionality in the the core utility library. [Nathan Woods]

 

Added sound to porky. [Tomasz Slanina]

 

Changed font scaling again. Fonts 24 pixels tall and above are scaled the old way. Fonts smaller than that are scaled via integral scale factors and adjusted the new way. [Aaron Giles]

 

Added a small optimization to the FD1094 decoding step. [Aaron Giles]

 

Added several new modules to the utility library libutil. First is a generic huffman encoding module. Second is a module that allows you to read/write AVI files in a platform-independent way. And third is a lossless A/V compression module. These three pieces together, plus some changes in the CHD code, allow for the creation of CHDs with compressed audio and video. [Aaron Giles]

 

Added two new commands to chdman: -createav converts an AVI file in uncompressed YUY format or HuffYUV-compressed YUY format with "left" prediction into a CHD. And -extractav converts a CHD containing compressed audio & video into an uncompressed YUY format AVI file. [Aaron Giles]

 

Finished hooking up laserdisc support to the new audio/video compression. Note that we still do not have canonical CHDs of laserdisc data at the moment, but all the support is now present for when they start to appear. [Aaron Giles]

 

 

 

New games added or promoted from NOT_WORKING status

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Altair [Curt Coder]

Draco [Curt Coder]

Wyvern Wings [Pierpaolo Prazzoli]

Choko [Guru]

Asura Buster - Eternal Warriors (Japan) [David Haywood, Guru]

Blood Warrior [sebastien Volpe]

Deal 'Em (MPU4 Conversion Kit) [James Wallace]

Jyangokushi: Haoh no Saihai (Japan) [Guru]

Dynamite Bomber (Korea) (Rev 1.5) [Guru, Pierpaolo Prazzoli]

Search Eye 2 Plus V2.0 [Guru, David Haywood]

 

 

 

New clones added

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Dungeons & Dragons: Tower of Doom (Asia 940113) [Nicola Salmoria]

X-Men: Children of the Atom (Hispanic 950331) [Nicola Salmoria]

Armored Warriors (Asia 940920) [Nicola Salmoria]

Street Fighter Zero (4 sets) [Nicola Salmoria]

Dungeons & Dragons: Shadow over Mystara (Brazil 960223) [Nicola]

Mega Man 2: The Power Fighters (Asia 960708) [Nicola Salmoria]

Street Fighter Zero 2 (6 sets) [Nicola Salmoria]

X-Men Vs. Street Fighter (7 sets) [Nicola Salmoria]

Battle Circuit (Asia 970319) [Nicola Salmoria]

Marvel Super Heroes Vs. Street Fighter (2 sets) [Nicola Salmoria]

Super Gem Fighter: Mini Mix (Hispanic 970904) [Nicola Salmoria]

Hyper Street Fighter 2 (Japan 031222) [Nicola Salmoria]

Giga Wing (Asia 990222) [Nicola Salmoria]

1944: The Loop Master (Japan 000620) [Nicola Salmoria]

Progear (Asia 010117) [Nicola Salmoria]

X-Men (4 Players ver JBA) [brian Troha]

Garou - Mark of the Wolves (bootleg) [David Haywood, JohnBoy]

Puzzle Bang Bang (version 2.8 / 990106) [Guru]

Space Battle Ship Gomorrah [Guru]

 

 

 

New games marked as GAME_NOT_WORKING

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Candy Puzzle [David Haywood]

Harem Challenge [David Haywood]

Laser Quiz [David Haywood]

Laser Quiz '2' Italy [David Haywood]

Magic Premium [David Haywood]

Laser Stixx [David Haywood]

Koi Koi [David Haywood]

Ski Champ [R. Belmont]

 

http://www.mamedev.org/

 

Thanks to Jimmy_Page for the news :rolleyes:

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