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DS2Key Server 0.7 beta


sypherce

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is there a way to use it without buying a flash card for the nintendo ds or gba

 

There is one way, but it's totally impractical. It involves a wireless card with a certain chipset, then you host the file on your computer, and download the homebrew using the download function. Much easier to just purchase a flash card.

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it lags here...

 

i'm using dspad compatibility with ds2key, ds2key never worked here

 

at the begginning it works fine, but when i run any game, i get delays and then it stops working, i close the game and open the ds2ke window and the commands don't work, in 5~10 seconds it starts working again

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  • 2 months later...

So far there is only one problem I have. How do I configure my DS to be with PPJoy? When I edit game controls, the device is there, but I know the DS isn't connected to the Virtual Joystick. I'm running Windows XP SP2, with a white DS Lite and a R4. And here's a little example, Pic Here.

Edited by thetick
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  • 4 weeks later...
  • 3 weeks later...

DSPad freezes on me and I wonder if I set it up incorrectly.

 

DS2Key Compatibility Mode checked

Local Port: 9501

Server Port: 9501

Server IP: (PC's IP)

 

Hardware-wise, I'm using a DSLite (about two years old), an R4, and a 2Gb SanDisk. SVSIP worked fine until my trial to the free wifi-phone deal ran out, haven't really tried it with many other homebrew wifi apps.

 

Server side response (DS2Key):

Server running on port 9501

 

Client side response (DSPad):

DLDI Init: Success

Loading "/DSPad.xml" Success

Reading "/DSPad.xml" Success

Selected player 1

DS2Key mode is active

 

Is it something I'm doing wrong?

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  • 2 weeks later...
DSPad freezes on me and I wonder if I set it up incorrectly.

 

DS2Key Compatibility Mode checked

Local Port: 9501

Server Port: 9501

Server IP: (PC's IP)

 

Hardware-wise, I'm using a DSLite (about two years old), an R4, and a 2Gb SanDisk. SVSIP worked fine until my trial to the free wifi-phone deal ran out, haven't really tried it with many other homebrew wifi apps.

 

Server side response (DS2Key):

Server running on port 9501

 

Client side response (DSPad):

DLDI Init: Success

Loading "/DSPad.xml" Success

Reading "/DSPad.xml" Success

Selected player 1

DS2Key mode is active

 

Is it something I'm doing wrong?

 

I have the same problem

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Hi

 

Could anyone teach me how to set up multiple ds's? There's no readme about that. :clapping:

 

I have two ds lites, so I made two virtual joysticks in PPjoy, both configured just like in the gamepad setup text file.

 

But they both seem to do the exact same thing! Instead of one of the DS's being player 1 and the other being player 2, they both work as player 1 and player 2 at the same time!

 

For example, when I press "left" on one of my gamepads, both players 1 and 2 move left.

If I press "right" on the other gamepad, both players 1 and 2 move right.

 

Does anyone know what I did wrong?

 

Thanks

Edited by Hammi
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  • 1 month later...

ok is there any way to dump the packets that ds2key captured onto the flash drive ,so you could use a packet analyizer to analyze them? want to test my network and see how long it really would take to "crack" my wep protection, so is there a dump function or something?

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