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MamePlayer 1.6.4 released


Robert

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1.6.4

See below test vesion log for changes since last public release.

- Fixed: Crash when Favourites are selected with no games in the listview.

- Fixed: mp not opening in Favourites view, when it was the last view before program exit.

 

 

1.6.3 (test only)

- Fixed: View 'Menu bar' needs to show/hide 'Tools' menu.

- Fixed: column headers saving to 0 width if mp closed in Icons view.

- Changed: simplified the way mp stores and uses data. mp no longer creates addition files for filtered lists.

- Added: Unavailable filter (filters on the fly, no need to write it).

- Fixed: the icons for favourites now refresh after verifying ROMs.

- Changed: accepts Favorites.ini files from MAME32/MAME32p. Rename to mp_fav.dat and copy to the same folder as mp.exe to work.

- Changed: search now searches all sets regardless of what you are currently viewing. Your current games list will return when there is no text in the search box.

- Added: Joystick saturation slider.

- Changed: verification of a single game will not move the game from the current view if it does not belong there. It will stay there until the game list view is changed.

- Fixed: MAME Player losing focus after the MAME process has finished.

- Removed: Always On Top option (as I can't seem to replicate mp losing focus after game end, which is why I added it as a temporary fix (see above Fixed).

- Added: Hide Clones option.

- Moved: Verify ROMs and Select MAME Executable menu items to Tools.

- Added: and rearranged other misc. menu items.

 

 

1.6.2 (test only)

- Fixed: bug in 'romset limit' (used to re-dimension the list array) after reselecting MAME (introduced in the last test release).

- Added: Options dialogue remembers last tree node visited (this doesn't save to mp.ini).

- Changed: Effects file selection method.

- Changed: Input Layout selection method.

- Changed: font for dialogues to Arial (was sans serif).

- Removed: Switch 'The'.

- Changed: Options treeview to branched style.

- Added: 'Open MAME folder' under Tools menu.

- Added: 'History version' under Tools menu.

- Added: GUI reacts to mouse moves, setting focus accordingly (optional).

- Fixed: known bug in COMCTL32.OCX column header widths saving correctly. http://support.microsoft.com/kb/q179988/

- Changed: close button no longer responds to clicks during Verify ROMs.

- Fixed: GUI not hiding during the playback of inp files.

- Fixed: coming out of Fullscreen (GUI) sets always on top to false if already set to true.

- Added: this release comes with an mp.ini to lessen the chance of mp.exe working with an old mp.ini.

 

 

1.6.1 (test only)

- Fixed: game specific context menu issue created during the last release.

- Added: multi-threading to Default Options (Misc.).

- Fixed: now looks for joy_deadzone and if not found, a2d_deadzone.

- Changed: XML is only extracted and parsed if a different MAME version detected.

- Changed: rewrote how lists are created.

- Fixed: splitter position not saving correctly.

- Fixed: bug in Play Random Set.

- Added: the non game specific context menu now pops up on right clicking the statusbar and toolbar (handy if you have full row select turned on.

 

 

1.6.0 (test only)

- Added: XML3 support. XML3 is shipped with most versions of windows as far as I know.

- Added: 'Year', 'Manufacturer' and 'Status' columns.

- Added: 'Year', 'Manufacturer' and 'Status' Statusbar panels.

 

 

1.5.5 (test only)

- Fixed: bug in the statusbar game count.

- Added: Copy to clipboard...Parent.

- Added: popup menu to change the game list (click the statusbar on first panel).

- Changed: Fullscreen is always on top (removed in v1.4.2 due to problems).

- Fixed: Windows taskbar showing in Fullscreen.

- Changed: Menu bar is no longer hidden in Fullscreen (unless its hidden already offcourse).

- Changed: Random game switches to Available list if in Total games list (to avoid running a game that has failed verification).

Changelog / Download

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