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Daedalus R10 released


Alpha

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N64 emulator for PSP

[+] Added frameskip option.

[+] Added framerate limiting option.

[+] Added adjustable stick deadzone.

[+] Allow pause menu to be activated even when rom emulation has hung.

[!] Fix crash when no roms found, added explanatory message.

[!] Fix flickering when small number of roms found.

[^] Fix texture hash frequency check.

[^] Finally got code compiling with -O3 optimisation flag in GCC.

[^] Use VFPU for InvSqrt (thanks hlide!)

[^] Improved VFPU code for clipping and tnl (thanks Raphael!)

[^] Improved inlining of AddTri.

[^] Reduced time spent searching for overridden blend modes.

[~] Remove debug console in public release builds (smaller footprint and slight speedup.)

Get it here: StrmnNrmn's Blog

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