Alpha Posted April 6, 2007 Share Posted April 6, 2007 N64 emulator for PSP[+] Added frameskip option.[+] Added framerate limiting option.[+] Added adjustable stick deadzone.[+] Allow pause menu to be activated even when rom emulation has hung.[!] Fix crash when no roms found, added explanatory message.[!] Fix flickering when small number of roms found.[^] Fix texture hash frequency check.[^] Finally got code compiling with -O3 optimisation flag in GCC.[^] Use VFPU for InvSqrt (thanks hlide!)[^] Improved VFPU code for clipping and tnl (thanks Raphael!)[^] Improved inlining of AddTri.[^] Reduced time spent searching for overridden blend modes.[~] Remove debug console in public release builds (smaller footprint and slight speedup.)Get it here: StrmnNrmn's Blog Link to comment Share on other sites More sharing options...
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