Shenmuex Posted May 5, 2007 Share Posted May 5, 2007 (edited) I got Virtua Tennis (U) [MK-51054] up and running! It's i bit slow and fast at the same time but playable! (Some issues regarding sound and no replays of the actions performed..) Here's some screens: Hope this emulator gets perfected because Dreamcast was/is the best console ever! Edited May 5, 2007 by Shenmuex Link to comment Share on other sites More sharing options...
keith083 Posted May 12, 2007 Share Posted May 12, 2007 Is the scope supposed to be blury in silent scope? lol, I dont remember...its been a while (I dont think it is) Anyways, Silent scope works nice except for the actual scope part being blury, anyone know what I am talking about? Link to comment Share on other sites More sharing options...
Nexxus6 Posted June 16, 2007 Share Posted June 16, 2007 18 Wheeler US (not implemented opcode : 38 : ldtlb @ 8C004CF4) JAPAN VERSION WORKSF355Pal: (not implemented opcode : 38 : ldtlb @ 8C004CF4)Outtrigger: (not implemented opcode : 38 : ldtlb @ 8C004F80)Armada: (not implemented opcode : 38 : ldtlb @ 8C01257E)Sega Rally 2: (not implemented opcode : 38 : ldtlb @ 8C01259E)Bomberman Online: (not implemented opcode : F17F : Unkown opcode @ AC004000)Star Lancer: (not implemented opcode : 38 : ldtlb @ 8C01257E)Half Life: (not implemented opcode : 38 : ldtlb @ 8C01257E)4x4 Evolution: (not implemented opcode : 38 : ldtlb @ 8C01257E)Bust A Move 4: (not implemented opcode : 38 : ldtlb @ 8C01257E)Hidden and Dangerous: (not implemented opcode : 38 : ldtlb @ 8C01257E)Kiss Pycho Circus: (not implemented opcode : 38 : ldtlb @ 8C01257E) Sega Gt: now loading then crashes emulator (Verify Failed ListIsFinished[new_list]==false)AlienFrontOnline: Unplayable bad menus and graphic problems once in game.DcAtari: No VideoGet Bass Pal: Crashes emulator (Error in .\dc\mem\sh4_area0.cpp)Legacy of Kain: In game is missing most of the graphicsNFL 2k1: DC Swirl black screenNFL 2k2: DC Swirl, intro screens, then black screenSan Fran Rush 2049: Boot then goes to Dreamcast biosTennis2k2: Playable in game replays are not displayedTest Drive LeMans: Swirl, Intro screen, then OVERRLOAD (0 on delayslot, ingoring it ..)Vanishing Point: Looping (Read16 from 0xB01D143F, not mapped [_vmem default handler])Dance Dance Revolution Club Mix: Works but the resolution is very smallNBA Showtime: playable with random loud sound glitches Link to comment Share on other sites More sharing options...
Nexxus6 Posted June 16, 2007 Share Posted June 16, 2007 18 Wheeler Japan: PlayableConfidential Mission: PlayableCrazy Taxi: PlayableDance Dance Playable but screen size is not rightDino Crisis Playable fast in some areasExpendable: PlayableGauntletLegends: PlaybleHeadhunter: PlayableDisney Magical Racing Tour: PlayableMarine Fishing: Playable some graphic problemsMarvel VS Capcom 2: PlayableNFL Blitz 2000: Playable seems kinds fast & some textures flickerNFL Blitz 2001: Playable Rez: PlayableSilent Scope: Playable but scope windows has messed graphicsSuzukiAllstarRacing: PlayableSports Jam: PlayableSword of the beserker: PlayableTest Drive V Rally: PlayableTokyo Extreme Racer: PlayableTrickstyle: PlayableVigilante V8: PlayableVirtual Tennis: Playable but in game replays are not displayedVrAthlete2k: Playable some graphics problems Link to comment Share on other sites More sharing options...
LinsoN Posted June 17, 2007 Share Posted June 17, 2007 (edited) WWF ROYAL RUMBLE. Load until Memory screen. and Stalls WWF ATTITUDELOAD OK!TEXTURE OVERLAP! 1/2 SCREEN MISSING! Edited June 17, 2007 by LinsoN Link to comment Share on other sites More sharing options...
rechocto Posted June 18, 2007 Share Posted June 18, 2007 (edited) tried to run soul calibur (cdi format) on nullDC... sega splash screen loads, but nothing past that... the prompt window reveals: Scanning sectors 11850 to 101849 for PVD..PVD found At sector 11866RDR found At sector 11873IP.BIN BootFile: 1ST_READ.BINScanning sector 11873 to 12272 for "1ST_READ.BIN" file entryFound @ 11873:147, 0x1000001sector : 11940, size : 3679460flags : 0x0Descrambling 1ST_READ.BIN and loading it to memorySh4 ResetrecSh4 Resetnot implemented opcode : 0 : Unkown opcode @ 0Press Any key to continue any ideas? Edited June 18, 2007 by rechocto Link to comment Share on other sites More sharing options...
Ravenriser Posted July 14, 2007 Share Posted July 14, 2007 Ikaruga - playable Phantasy Star Online V. 2 - Playable, some graphic problems. Upon dying menu options are not viewable, graphics decompile. Psyvariar 2 - playable, some slowness Radilgy - playable, small graphic glitches. Some slowness Trizael - Playable Under Defeat - Playable Shenmue and Shenmue 2 - Both have only displayed white screens for me, may have a bad rip. If someone has some settings tricks to make these work I would love the assistance. Link to comment Share on other sites More sharing options...
André Luís Posted July 21, 2007 Share Posted July 21, 2007 Sonic Adventure 2: King Boom Boo's shadow isn't emulated. Apart from that, and other minor glitches, works fine. Link to comment Share on other sites More sharing options...
Jamesch Posted July 31, 2007 Share Posted July 31, 2007 HII'm trying to play Soul Calibur on nullDC, and it goes great. But I've just realised that if I enter arcade mode and beat the first enemy it just keeps coming back infinitely. It's not supposed to be like this, is it?Is it an error because of the emu or what?thanks in advance Link to comment Share on other sites More sharing options...
Uberdubie Posted August 3, 2007 Share Posted August 3, 2007 (edited) Hey! I registered now just to help out with my experiences with this emulator because it is simply fantastic and this is the least I can do. To be labled a 1.0 beta, it functions unbelievably well. King of Fighters '99: Evolution100% playable - Although there's a very annoying, significant graphical glitch where all of the 2D screens and most of the 3D content only appears on the top left-hand corner (approx. 1/4) of the rendered screen. SOME of the 3D objects during matches still fill the entire screen however they're also very awkward looking and off-centered. Also, very minor menu glitches. Capcom vs SNK Milelennium Fight 2000Capcom vs SNK 2I should add that I noticed some minor glitches in the graphics in both. For Capcom vs SNK Milelennium Fight 2000, transparent parts of the backrounds do not display properly. Also in Capcom vs SNK 2, the color edit mode does not display properly when you try to edit the color values, making it difficult to use. Edited August 3, 2007 by Uberdubie Link to comment Share on other sites More sharing options...
Shortstop4313 Posted August 14, 2007 Share Posted August 14, 2007 (edited) Fire Prowrestling D: With default settings: Slow, layer issues at character selection. Essentially playable (If you can live with not knowing which of the 300+ wrestlers you are picking). With Chankast powerVR plugin: Slow, but playable! Edited August 14, 2007 by Shortstop4313 Link to comment Share on other sites More sharing options...
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