Mooney Posted April 23, 2007 Share Posted April 23, 2007 DHG Games, a young video game development collective, has decided to release their game Motocross Challenge as a GBA ROM. Here's why:Greetings! My name is Guert and, on the behalf of all the members of DHG games, I would like to make the following statement about the release of our game Motocross Challenge. In may 2004, we started the development of our game with the dream of becoming a professional game development team for handhelds consoles. We spent all of our free time creating, designing, programming, planning and illustrating our project. For two years, we have put our life on hold, neglected our families and friends, missed hundreds of shows and barely felt the sunshine on our shoulders. Yet, we were happy. We were creating our own game, fueled with our passion and motivation. In 2006, we thought that all of our hard work would finally pay off and we would get to see our game on shelves. We were wrong. To meet our publisher’s will, a very big and international publisher that shall remain unnamed, we cut, sliced and butchered our game to it’s core, removed elements that we loved and marked a great red X on the features we we’re yet to add. As we saw our project being grinded down, we kept on going, making sure that what was left was still worth playing. However, all of this sacrifice had occurred in vain, as the publisher decided, after long months of negotiations, that our title did not have enough commercial value. The game was good, but there was no popular name on the cover box and the GBA sales were declining. We were then picked up by another publisher, willing to put our game on the market. The game was in testing stage and all it needed after was to be burned into a cartridge in order to sell it. But once again, our publisher pulled the plug after months of waiting for a release date. So here we were, tired, disappointed, publisher-less and a gold game in our hands. We took a good break and then decided that our blood and sweat would not lie in a drawer for the rest of our lives. This game was created for the players and it will go to the players. Motocross challenge is not only a game for all of us: it is also a part of our heart. We sacrificed and given a lot to this game and we want all of you to play it. Download it, play it, spread it. The more people playing this game, the more we can show that money is not the only thing running the industry: passion still exists. Enjoy!Guert, head designer and artist.Source Link to comment Share on other sites More sharing options...
Diso Posted April 23, 2007 Share Posted April 23, 2007 That's pretty generous (and awesome) of them to release their game for free. I'm glad to see that they decided to release it anyways rather than put it on a shelf. (We should review it lol) Link to comment Share on other sites More sharing options...
ken_cinder Posted April 23, 2007 Share Posted April 23, 2007 Excitebike FTW!! This game is cool!A little more refinement, and a decent price.......I probably would have bought this, if I owned a GBA that is. Link to comment Share on other sites More sharing options...
Mooney Posted April 24, 2007 Author Share Posted April 24, 2007 (We should review it lol)I'm actualy considering doing that... Link to comment Share on other sites More sharing options...
Mooney Posted August 3, 2007 Author Share Posted August 3, 2007 Update: Motocross Challenge released on a cartAs promised, it's time for our second release - and it's a game that a lot of you have been waiting for... RGCD and DHG Games present the authorised cartridge release of RGCD #02's featured game; Motocross Challenge! Originally planned as a commercial GBA release, Motocross Challenge had been in development for three years by relatively small indie developer DHG. In 2006 they signed the game to what they describe on their website as "a very big and international publisher that shall remain unnamed". After a further six months of solid work, the game was finally completed in February 2007 - yet while it was in final testing the publisher decided that the GBA market wouldn't support enough sales of a non-licensed game to make releasing it worthwhile. The project was thereafter cancelled, despite just needing to be written to a cartridge, stuck in a box and shipped to the shops. Without the necessary resources to port the game to another platform and with a strong desire to actually let someone play the damn thing, DHG made the amicable decision to host their opus for download from their website. However, following our glowing review of the game, we at RGCD thought that this outstanding title should be given the proper cartridge release that it deserves. So with DHG Games' authorisation we've created a limited batch of MXC cartridges for you to buy and plug into your GBA, SP, Micro or DS! For the small sum of £8.50, MXC can be yours to own today. As per RGCD's other cart releases, MXC is strictly limited to less than 100 carts.Source Link to comment Share on other sites More sharing options...
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