Robert Posted April 27, 2007 Share Posted April 27, 2007 0.114u3-------------- MAMETesters Bugs Fixed------------------------------------------cannonb078u6yel [couriersud]hatris0111u4gre [couriersud]pipedrm0111u4gre [couriersud]galaxianc058gre [couriersud]ssf2ghw0114u1yel [Aaron Giles] Source Changes---------------------------Additional CDP1802 updates, taken from MESS. [Curt Coder] Fixed colors in One + Two. [Tomasz Slanina] Made the PowerPC dynarec options runtime configurable. [Ville Linde] Added save state support to the hatris/pipedrm driver. [couriersud] Corrected Moustache Boy main cpu interrupt rate, main cpu clock freq, and screen refresh rate according to measurements on a real PCB. [Tormod Tjaberg] Separated the DECO and Mitchell games in the simpl156 driver and added more extensive documentation. [brian Troha] Fixed analog controls in Solar Assault. [Ville Linde] Changed the options code so that ranges are specified on the option_entry structure, and enforced when option values are changed. [Nathan Woods] Further improved the ROZ layer emulation in the K001604. [Ville Linde] Konami ZR107 update: [Ville Linde] - Fixed sound hardware check in Winding Heat - Changed to use the correct tilemap chip type - Hooked up analog controls - Fixed texture rom loading and texture decoding - Improved the 2D tilemaps Introduced a mame_options_exit() call to complement mame_options_init(). [Nathan Woods] Added a mame_fopen_options() call, similar to mame_fopen() but with the ability to specify a core_options object to use. [Nathan Woods] Improved noise emulation in the SN76496 emulator. Added several variants which differ based on the noise generator and other parameters. [Lord Nightmare] Changed all plot_pixel and read_pixel calls to BITMAP_ADDRXX macros. Removed the now-obsolete functions. [Zsolt Vasvari] Added support for aliasing sound types. This allows minor variants in sound cores to share the same fundamental "type" so that the same sndti_* functions can be used regardless of the subtype. [Aaron Giles] Changed location of save state files. Now they are placed in the / directory. Auto-generated save state files have the name "auto.sta". All other save state files are named .sta. [Aaron Giles] New games added or promoted from NOT_WORKING status--------------------------------------------------------------------------Midnight Run [Ville Linde]Winding Heat [Ville Linde] New clones added----------------------------Night Warriors: Darkstalkers' Revenge (Euro 950316) [Johan Samuelsson, Nicola Salmoria]Terra Force (set 2) [stefan Lindberg] New games marked as GAME_NOT_WORKING--------------------------------------------------------------Kokoroji 2 [David Haywood]Changelog Link to comment Share on other sites More sharing options...
DropDeadEd Posted April 27, 2007 Share Posted April 27, 2007 I have the ASH build of this release. Link to comment Share on other sites More sharing options...
Robert Posted April 27, 2007 Author Share Posted April 27, 2007 He hasn't released it yet. Link to comment Share on other sites More sharing options...
DropDeadEd Posted April 27, 2007 Share Posted April 27, 2007 Yes He Has.Unless it is a prior release. ---------------------------------=-| Mame32Plus [Ash-Build] ver 0.114 |-=- -------------------------------- - This list was updated on 06-04-2007. That's the one I have. Link to comment Share on other sites More sharing options...
Robert Posted April 27, 2007 Author Share Posted April 27, 2007 That is for 0.114. This thread is for 0.114u3, which was only released 4 hours ago. Link to comment Share on other sites More sharing options...
DropDeadEd Posted April 27, 2007 Share Posted April 27, 2007 Ah ok =x Link to comment Share on other sites More sharing options...
James Posted April 27, 2007 Share Posted April 27, 2007 And its a U release which mean its not offical release. Thats why I have "Intermediate update" in the subject line after all thats what this release is. Link to comment Share on other sites More sharing options...
DropDeadEd Posted April 27, 2007 Share Posted April 27, 2007 Ash needs to make another build. Link to comment Share on other sites More sharing options...
James Posted April 28, 2007 Share Posted April 28, 2007 And I will make my own as always Link to comment Share on other sites More sharing options...
DropDeadEd Posted April 28, 2007 Share Posted April 28, 2007 And I will make my own as always With GUI? Link to comment Share on other sites More sharing options...
James Posted April 28, 2007 Share Posted April 28, 2007 And I will make my own as always With GUI? Yes and command line Link to comment Share on other sites More sharing options...
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