Robert Posted April 27, 2007 Posted April 27, 2007 0.114u3-------------- MAMETesters Bugs Fixed------------------------------------------cannonb078u6yel [couriersud]hatris0111u4gre [couriersud]pipedrm0111u4gre [couriersud]galaxianc058gre [couriersud]ssf2ghw0114u1yel [Aaron Giles] Source Changes---------------------------Additional CDP1802 updates, taken from MESS. [Curt Coder] Fixed colors in One + Two. [Tomasz Slanina] Made the PowerPC dynarec options runtime configurable. [Ville Linde] Added save state support to the hatris/pipedrm driver. [couriersud] Corrected Moustache Boy main cpu interrupt rate, main cpu clock freq, and screen refresh rate according to measurements on a real PCB. [Tormod Tjaberg] Separated the DECO and Mitchell games in the simpl156 driver and added more extensive documentation. [brian Troha] Fixed analog controls in Solar Assault. [Ville Linde] Changed the options code so that ranges are specified on the option_entry structure, and enforced when option values are changed. [Nathan Woods] Further improved the ROZ layer emulation in the K001604. [Ville Linde] Konami ZR107 update: [Ville Linde] - Fixed sound hardware check in Winding Heat - Changed to use the correct tilemap chip type - Hooked up analog controls - Fixed texture rom loading and texture decoding - Improved the 2D tilemaps Introduced a mame_options_exit() call to complement mame_options_init(). [Nathan Woods] Added a mame_fopen_options() call, similar to mame_fopen() but with the ability to specify a core_options object to use. [Nathan Woods] Improved noise emulation in the SN76496 emulator. Added several variants which differ based on the noise generator and other parameters. [Lord Nightmare] Changed all plot_pixel and read_pixel calls to BITMAP_ADDRXX macros. Removed the now-obsolete functions. [Zsolt Vasvari] Added support for aliasing sound types. This allows minor variants in sound cores to share the same fundamental "type" so that the same sndti_* functions can be used regardless of the subtype. [Aaron Giles] Changed location of save state files. Now they are placed in the / directory. Auto-generated save state files have the name "auto.sta". All other save state files are named .sta. [Aaron Giles] New games added or promoted from NOT_WORKING status--------------------------------------------------------------------------Midnight Run [Ville Linde]Winding Heat [Ville Linde] New clones added----------------------------Night Warriors: Darkstalkers' Revenge (Euro 950316) [Johan Samuelsson, Nicola Salmoria]Terra Force (set 2) [stefan Lindberg] New games marked as GAME_NOT_WORKING--------------------------------------------------------------Kokoroji 2 [David Haywood]Changelog
DropDeadEd Posted April 27, 2007 Posted April 27, 2007 Yes He Has.Unless it is a prior release. ---------------------------------=-| Mame32Plus [Ash-Build] ver 0.114 |-=- -------------------------------- - This list was updated on 06-04-2007. That's the one I have.
Robert Posted April 27, 2007 Author Posted April 27, 2007 That is for 0.114. This thread is for 0.114u3, which was only released 4 hours ago.
James Posted April 27, 2007 Posted April 27, 2007 And its a U release which mean its not offical release. Thats why I have "Intermediate update" in the subject line after all thats what this release is.
James Posted April 28, 2007 Posted April 28, 2007 And I will make my own as always With GUI? Yes and command line
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