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PCSX2 WIP


Robert

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We're Busy....K!

[ Posted by CKemu 17:47 on 27 04 07 ]

Busy is certainly one way to describe PCSX2 development currently!

 

Progress on PCSX2 0.9.4 is coming along nicely with several members of the team making some significant additions to the project!

 

Zerofrog has fixed the SPS (Spikey Polygon Syndrome) that plagued Kingdom Hearts 2, making the game much more viewable and almost playable!

 

To demonstrate this, below are 10 High Quality shots from various areas of the game, but take special note when viewing the images...why?

 

ZeroGS development has also continued during this hectic time, and those of you with great GPU's can enjoy 8x and 16x render target (referred to as AA within the plugin).

 

Also head on over to our videos section to get a video of Kingdom Hearts 2 being played! Video is provided as a torrent so please seed!

 

Saqib has recently been working hard on memory card issues, testing is still under way however thanks to his work games like Phantasy Star Universe are now getting ingame and the ever popular Resident Evil 4 can now load saves, and if all goes to plan - save to!

 

Refraction is also busy and after his success with Path 3 work has turned his attention to other issues, thanks to his work Tekken 5 is now getting ingame! Currently Tekken 5 can't be classed as playable as characters are totally lacking in the Y dimension!

 

Plenty more where all this came from...watch this space!

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